
I love it, but it’s getting treated as a shortcut to lighting when performance would be saved for most by a conventional lighting system. Ue5 is lousy with games that have half their frame rates taken up by a suboptimal implementation.
Honestly it feels like a technology that was designed with a future rig in mind, similar to how it was in the 2000s, but rendering technology doesn’t move that fast nowadays. I much prefer a strategy like NVIDIA did with physx back in the day, where it’s entirely possible to run with existing technology. Feels safer, more achievable.

I would be surprised honestly. Technology has stalled pretty hard, tariffs and hardware is not in a great spot, PS5 still looks great and honestly there’s not going to be much to sell a customer base. I could see them doing it, but it might be wiser to kick it down the road for a few years until things get a bit better, like they did with the PS3 and 360.

I loved it, but I had frustrations. I think there are two almost perfect games in here, the tile based mansion builder and the myst like mansion explorer. Somehow I found that putting them both together resulted in a slightly lesser experience than either of them functioning alone. It’s a very minor blemish on a fantastic experience though.

Big issue for me is the direction towards incentivised exclusivity. I can tolerate it on consoles (barely nowdays) because you’re paying someone to use your hardware instead of another, and you have to specifically develop for console hardware. That takes time and effort.
Different distribution platforms do not have such issues, and I don’t want exclusivity anywhere near PC gaming, unless you’re self publishing. Frankly if they weren’t banging on about steam using the industry standard % take, while they themselves are trying to undercut and use garbage tactics, I would have absolutely no problem with them, same as Ubisoft and EA’s garbage store.

So I’ve been playing Tropico 4 for a bit, and it looks pretty good. You’re always zoomed out, so you don’t need to have more than like 8 polygons for a limb.
I literally could not run cities Skylines 2 or KSP 2 at a good frame rate. Everything was modelled incredibly well and looks great, but that doesn’t mean shit if I can’t run the game. I strongly suspect that’s a big contributing factor.
In addition to this, they’re going to against their biggest competitors: the previous game. It’s literally the same game with more content, runs incredibly well by comparison, has a huge mod library, and is much cheaper to boot. Might not be as pretty, but it actually might not matter given what you’re playing.
I think there’s probably a lot of issues that contribute to this to be honest, but it feels like at it’s core it’s a fools errand to begin with.
They’re gamblers and con men. People that get to controlling positions in these businesses generally don’t do it by being reasonable and responsible with the people under them, money or ethics.