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Joined 2Y ago
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Cake day: Dec 23, 2023

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They’re gamblers and con men. People that get to controlling positions in these businesses generally don’t do it by being reasonable and responsible with the people under them, money or ethics.


It kind of bothers me that people are putting the responsibility on valve for this, when the companies themselves have purposefully not enabled compatibility in most cases.


Maybe I’ve already had an aneurysm and this reality is merely a terrible delusion borne of that.



I love it, but it’s getting treated as a shortcut to lighting when performance would be saved for most by a conventional lighting system. Ue5 is lousy with games that have half their frame rates taken up by a suboptimal implementation.

Honestly it feels like a technology that was designed with a future rig in mind, similar to how it was in the 2000s, but rendering technology doesn’t move that fast nowadays. I much prefer a strategy like NVIDIA did with physx back in the day, where it’s entirely possible to run with existing technology. Feels safer, more achievable.


In Disco Elysium the game straight up called me out for apologising so much. It hit me so hard I stopped apologising as much irl. 10/10 game would be ashamed again.


Fair, good luck with it. Just had to figure out that a drive from a windows install was causing huge permissions issues and any game installed on it wasn’t executing. Sometimes the problems can be really obtuse.


You know about protondb already? Gives a good list of potential fixes if you come across issues, it’s been a godsend on the rare occasions something doesn’t work first try


My partner always levels half light and physical instrument to get the most unhinged dialogue and it’s great.


Bounced off voices of the void the first time, couldn’t get through the tutorial. Had a friend recommend it again, have done multiple play thoughs and is now any favourite vibes game.


Great set piece, mildly irritating execution


I would be surprised honestly. Technology has stalled pretty hard, tariffs and hardware is not in a great spot, PS5 still looks great and honestly there’s not going to be much to sell a customer base. I could see them doing it, but it might be wiser to kick it down the road for a few years until things get a bit better, like they did with the PS3 and 360.



Clair was much more of a vibes based hiring and management process. Crazy how letting creatives do their thing results in interesting content people want to experience.


Evil is a point of view, Anakin. The modders and the developers are identical in almost every aspect.


Hell yeah. Honestly would love a straight up sequel to ship breakers, the gameplay was really engaging for me.




I first played it when I was like 30, I think that it doesn’t rely on either age or medium enough to ruin the experience. It’s not perfect, the storyline can be a touch flimsy here and there, but the core experience is amazing.

Also the runtime is like 120 hours. Still a big commitment.



It’s still up in the air for now, but Microsoft has been shifting away from games for a bit now. It’s looking like there may not be a dedicated Xbox console ever again, instead they look to be going down a different path with their recent announcement that “everything is an Xbox”


It might be a CPU throttled if it’s doing that, it’s surprisingly not too GPU intensive. I was able to pull +60 with a 3070, not that I’d expect equal performance, but a 2070 should be about to get at least 30.



Idk man I was running on a 5 year old i9, it’s a hard comparison. I can only imagine it’s gotten better.


I’m not sure if you actually didn’t know, but bloodborne has been pretty great on shad since about a year ago? I got most of the way through it without issue.




I loved it, but I had frustrations. I think there are two almost perfect games in here, the tile based mansion builder and the myst like mansion explorer. Somehow I found that putting them both together resulted in a slightly lesser experience than either of them functioning alone. It’s a very minor blemish on a fantastic experience though.


Oh for sure, I don’t think less of people for these kind of situations. More at the state where it’s unfortunate but also interesting. We keep seeing these situations happen with varying amounts of justification from people, it’s interesting to try to understand what’s happening.


I don’t think it’s obtuse or anything, this stuff isn’t hard to find out before buying. I think it’s probably closer to people being afraid of fromsoft doing something different, but don’t have words to articulate it, so they express it in other ways.


Big issue for me is the direction towards incentivised exclusivity. I can tolerate it on consoles (barely nowdays) because you’re paying someone to use your hardware instead of another, and you have to specifically develop for console hardware. That takes time and effort.

Different distribution platforms do not have such issues, and I don’t want exclusivity anywhere near PC gaming, unless you’re self publishing. Frankly if they weren’t banging on about steam using the industry standard % take, while they themselves are trying to undercut and use garbage tactics, I would have absolutely no problem with them, same as Ubisoft and EA’s garbage store.



Hope you’re running on Vulkan, for me it went from 30ish fps to an illegally high number for some ungodly reason.


Oh I completely get you, on a rail is a famously difficult spot for a lot of people. I think the lack of landmarks and long duration really hurts that chapter. If it’s any consolation it’s mostly a one off situation, and yeah black mesa doesn’t really have an equivalent.


Don’t feel too bad about it, the best bits are the first half or so I’d argue.


Which bits in particular? Because on one hand it’s a fairly linear design, but on the other there are some bits that can loop around themselves and objectives aren’t always obvious.


Oof yep I feel that one. I love the wheel and spoke moderately open world level design, but if you actually need to move the story it can be very difficult to find where the next bits are.


So I’ve been playing Tropico 4 for a bit, and it looks pretty good. You’re always zoomed out, so you don’t need to have more than like 8 polygons for a limb.

I literally could not run cities Skylines 2 or KSP 2 at a good frame rate. Everything was modelled incredibly well and looks great, but that doesn’t mean shit if I can’t run the game. I strongly suspect that’s a big contributing factor.

In addition to this, they’re going to against their biggest competitors: the previous game. It’s literally the same game with more content, runs incredibly well by comparison, has a huge mod library, and is much cheaper to boot. Might not be as pretty, but it actually might not matter given what you’re playing.

I think there’s probably a lot of issues that contribute to this to be honest, but it feels like at it’s core it’s a fools errand to begin with.


You know that’s not too unreasonable thinking about it, I’m pretty sure their proton setup works in a similar way


No it can’t. It’ll probably be good, but more time doesn’t always mean consistently high quality. I’m sure they’ve done their best, so take it easy on the poor bastards.