



Tangentially related but I agree. It makes the long run through sections of the campaign more bearable.
On a more related note, POE2 has checkpoints practically on top of the bosses during the story so you can bash your head against it as much as you want. The only time you’re punished for dying is endgame bosses.


I can’t say the same, I enjoy some competitive games from time to time and would rather not maintain two OSs just for when I want to play one.
For now, game pass is a great value. Once they inevitably raise the price and restrict things for pc users, I’ll gladly drop it. I’ll get a lot of value out of it until then though!


Epic denied my refund request for this game because I had just barely over 2 hours of play time, but accepted the request of my friend I bought it with. I’ll never buy anything from them again. I should’ve known not to buy from them.
Really boring game overall. Wouldn’t recommend for full price. Maybe like $20-30.


I don’t agree at all, the hype was evident, sure, but the procedural generation was largely the reason people didn’t like the game.
You stated that procedural generation isn’t hated, but ‘botching’ the usage of it at release is the piece that irrelevant. The people hated it because of the, admittably bad, procedural generation.


Like procedural generation, generative assets that are done well will be either indistinguishable from hand work, likely because there will be some involved, or will be incorporated in a way that they mesh well with everything else.
Everyone hated the procedural generation in no man’s sky, for example, until enough work was done to make that just a piece of the game.
No! Not having to create an account that keeps your account available cross platform!