Something beautiful is going to happen.

he/him, leftist, vegan

proud Ukrainian, yoyo player, soulslike enthusiast, future SLP

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Cake day: Jun 11, 2023

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It’s pretty much the same game but better. Mordor feels a little more dated in comparison, but it still stands on its own compared to War. If you liked Mordor, you’ll definitely like War even more


It was quite some time ago when I played the game, so I might not remember everything.

  • The story felt like it was a good continuation of the first title and somewhat tied in to the books/movies.
  • The combat was fleshed out more with more moves and weapons
  • more interesting uruks, personalities, afflictions they can developed as a result of the way you killed them first
  • the sieges were a cool addition

It was definitely more of the same in a way but it was executed well. There was that whole controversy around real-money loot boxes to pull good uruks from that you could employ to guard your fort, in a way being pay 2 win if you had money to spend on loot boxes. But at least that was removed and made free.

I just realised the game came out like 7 years ago. Where does the time go…

You didn’t like the game too much, I take it?


Shadow of War is even better. Are you planning on playing that at some point too?


After finding out that you can (rather easily) jailbreak the 3DS family consoles, I promptly did so for my childhood 3DS, loaded a bunch of Layton games onto it and gave it to my SO for her birthday two years ago. She’s had a blast with it. No way in hell will I be paying 100+€ just for two used copies of the 3DS Layton games if I can just jailbreak the console and get all the games I could want.

After clowning on it for years, I also got myself a 2DS because it was the cheapest 3DS-family handheld I could afford and have had a lot of fun with it too


Not OP, but I haven’t seen it recommended in this thread yet: the Monster Hunter games for 3DS are really good. Specifically 4 Ultimate is considered by fans of the games to be among the very best the series has to offer. Added verticality to the previously very flat games, lots of new moves for existing weapons that make them actually viable options, amazing new monster designs and areas etc etc. Huge recommendation. The story is also actually quite passable and engaging compared to previous entries.

If you’ve played Monster Hunter back in the PSP days, Generations might be up your alley since it’s kind of like a best-of title of most main-line MH games prior. Really beautiful homage to the roots of the franchise


Mantis God all the way. And OP death cards are fun too. I had a 1 mana 7/7 with flying and double strike the other run, I think, which was pretty nuts



You should be fine. It’s a card game first and foremost, so no enemies sneaking up on you per se. There are some creepy things happening and, without going too much into detail, a lot of fourth-wall breaks - you’ll know when you see. That can take you by surprise a little, but if you’re fine dealing with that, you should be ok.

There can be some minor body horror involved that can be a little gross. There is one action you need to take to progress the game eventually.

Overall, it’s not full of jumpscares - it’s just scary atmosphere and creepy vibes. I myself am usually rather easily scared by video games, but I’ve been fine throughout. Give the first hour or so a try to get a good feel for it. The rest of the creepiness will unfold itself later on


Spoiler warning: if you have not played the game yet, do yourself a favour and stop reading this post, don't look up anything about the game, and give it a go. You will not regret it. Last warning. For real. :D I tried the game out a couple of years ago when it was free on PS+ Extra and liked it a lot. Didn't end up playing all too much and once my Extra subscription ran out, I lost access to the game. I still wanted to keep playing it so I bought the game on sale for I think 10€? Still didn't keep playing the game further than Act 2 because I wanted my SO to play the game with me and experience all the twists and turns of this awesome game. We haven't played it further together still, and what better way to try out my new PC than with Inscryption. :) I had watched a playthrough by Northernlion back when the game dropped and was amazed by the depth and complexity of the game but also of all the kinds of different genres that were blended into tight package. Act 2 distilled the already basic premise of the game down to its core and introduced all the different mechanics the rest of the game would be showing. The inclusions of the ARG component made the game even more special. The ending when Grimora deletes the game and all the bosses reappear for a final battle was amazingly done, and I even teared up a little when Leshy showed up for the final time for another battle. It just felt so heartfelt when he even went so far as ignore the health points just so we could play a little longer before everything vanishes. The ending was a little open-ended, I feel like. Luke is killed by an agent of GameFuna, but ultimately, the video game equivalent of the physical card game Inscryption still exists, so maybe a sequel would make sense to tie up the few loose ends? Then again, maybe it would invalidate the experience as a whole if a sequel is shoehorned into existence. I havent't really thought about what to write exactly - just wanted gush about the game a little and maybe inspire some people to give it a try too if they haven't yet. How did you like the game? Did you enjoy the different genres mixed into it? Any act that you especially liked? Act 3 is probably my favourite gameplay-wise.
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Can’t reddit just die or something?


Gonna be controversial but Monster Hunter World for me. Don’t get me wrong, I liked the game a lot at first and put 100+ hours into it. But it marked the departure from the silly, cozy, slightly under-the-radar franchise to something that’s just too big for my tastes. I feel like each entry is trying to top its predecessor in new mechanics, bigger maps and stuff and end up getting lost in the sauce.

I started playing on PSP with Freedom 2 and Freedom Unite and moved over to 3DS when the games came out for that. The games were never unpopular per se, especially in Japan where they’ve been a staple since the PSP days, but they always felt a little more niche and unknown. They felt more focused, more streamlined, tighter. All the new combat mechanics added in newer installments definitely help the fluidity of the gameplay and add a lot of fun and variety. But that’s it for new additions that I’d miss when going back to older titles. These huge open-world-esque maps just don’t cut it for me.

Rise would likely have been last MH that I could enjoy since it’s a good mix of classic MH with good QoL features added in to make the game more modern, but even that one didn’t quite catch my attention for too long.

I don’t know, I feel like Monster Hunter kinda lots its charme in chasing industry trends of open world games and more realistic graphics and physics in favour of character, silliness, and focus.


Oh gee, I couldn’t think of something to put here. But Fable 3 was definitely a flop


For entire OSTs: any of the FromSoft soulslikes, Lies of P, Diablo 2 + Lord of Destruction, any Monster Hunter game really (especially the ones in Pokke village, so Freedom 2 and Freedom Unite/Portable 2nd G), Hollow Knight, currently enjoying Ridge Racer’s (PSP) soundtrack for working out, Deltarune and Undertale, Tony Hawk’s Pro Skater 3 and Bboy the Game for some perfect-vibe licensed music…

Disco Elysium’s is my current favourite OST, but the game itself might also just be current favourite game.

As for individual tracks, I like the Spanish guitar portion of “The Drive/First Contact” off the RE4 soundtrack. Back when I started out with breaking (“breakdance”), think 2008/9ish, we had a remix of that specific part of the song that would play often - I’ve got very fond memories of that. The song itself, its remixes and the remake versions actually are some of my favourite running music for the gym.

Here’s the remix in question if anyone’s interested: https://youtu.be/SMWV-3pbcLE

As for one favourite individual song from each of the aforementioned OSTs:

  • Hunter’s Dream (Bloodborne)
  • Shadow Flower (Lies of P)
  • Rogue (Diablo 2) + Lord of Destruction intro
  • Pokke Village theme (MH Freedom 2/Unite/Generations (Ultimate)) and Mizutsune theme (first fought in Generations)
  • Mantis Lords (Hollow Knight)
  • Rotterdam Nation - Remix (Ridge Racer)
  • Ruins (Undertale) and My Castle Town (Deltarune)
  • I’m a Swing It by House of Pain or Ace of Spades by Motörhead (THPS3)
  • Don’t Sweat the Technique by Rakim or Apache by Incredible Bongo Band (Bboy the Game)

This was lots of fun to think about. I hope anyone reading can find something of value here. :)


Sure, buddy. How’s that copium? Delusional c-suites


Playing movement-based heroes like Lucio is a little weird and aiming is harder, but it probably just comes down to getting used to it


I get that - it was the same thing for me. It’s barely noticeable, though, unless you’re very familiar with the novel and the Disney adaptation. It’s a very tasteful homage to the novel by Carlo Collodi, but you don’t need to have read the novel to appreciate the game for what it is. It’s essentially Bloodborne 2 for what it’s worth. Truly amazing game.

Might just be a tad biased :D But if you keep an open mind about it and that’s all that’s keeping you from giving it a try, I promise you - you won’t regret trying it. There should still be a demo for the game if you’re up for it. :)


Lies of P: Overture. There’s rumors of a shadow drop happening this week

Edit: It literally just dropped as I typed this out. I’m beyond excited


Absolutely amazing decision. Difficulty settings make games more accessible - period. And gating accessibility behind “artistic intent” and “vision” is just stupid. Sure, not every game has to meet everyone’s idea of a good time, but come on - it can’t be that hard, and it would only be a net positive for everyone.

Shameless plug: [email protected]


It’s so sad to see. I’ve spent way more time listening to the soundtrack than playing, I’ve listened to it working out, I’ve listened to it at work, I listen to it when commuting - his work is just amazing. All that lost because a higher-up fucked up and didn’t care enough to mend the relationship. Whilst straight up lying about the events of what really happened on reddit, of all places.


Is it? Judging by the numbers all the recent installments makes, I would have assumed the general consensus to be that the new direction is what people want. Apart from old-heads who grew up with the PSP games, many seem to prefer the new games.

How’s it with you?


I wouldn’t worry about downvotes and wouldn’t say it’s controversial either - it’s just a preference. There are so many games to choose in this series, you can be picky about what you want out of your experience and what you don’t.

That said, if you feel like giving it a try, you could have a look at Monster Hunter 4 Ultimate for the 3DS. Back when it was released, three-dimensional movement - think climbing small ledges mid-combat to get an aerial attack in and less flat areas overall - mounting attacks, and a lot of new weapon moves have been added to the game, leading to a pretty huge improvement to the MH formula. It still holds up today, but you’d either have to have a New 3DS (2DS) for the c-stick, so you can move the camera with a second stick, or you would have to get a circle pad pro for regular 3DS (XL). You can’t really play the game all too well if you can’t freely control the camera without needing to re-center the camera via the L-button.

It’s got one of the best stories (for a Monster Hunter game, that is - it probably still won’t blow you away), a lot of cool monsters and original areas, lots, and I mean lots of collabs to choose armour and weapons from, and it looks really good for a 3DS game.

If you don’t want to play on 3DS, assuming you have played Rise and didn’t like its “hand-holding”, you could give Generations Ultimate a shot. It’s the followup to the anniversary title that is Generations and is sorta of a celebration of everything Monster Hunter. Lots of returning monsters and areas, even back from the PS2 days, huuuuuge variety of weapons and armour, different hunter styles that change up the movesets of all the weapons, plus accompanying hunter arts that are skills with different applications, ranging from different attacks to utility skills that help your hunter/party. To this day, it’s my favourite Monster Hunter game by a landslide. It really shows that they poured in lots of love when making the game - it’s a game by fans for fans, essentially.

That said, the game can be a little hard to get into if you don’t have much experience with MH overall. Especially so if you’re used to the new QoL changes Worlds, Rise, and Wilds have brought to the table.

Afaik, there are demos for all of the games I’ve mentioned so far, so you could try those first and see if you vibe with the style at all. Your 3DS can be jailbroken very easily, so you could even get the full game for free (or get a used copy for relatively cheap), and the online community for Generations Ultimate should still be alive and kicking if you ever feel like playing online.

I think that should be pretty much all I’ve wanted to mention and recommend. If you have any questions, shoot - I’ll try and answer them.


It used to be different. A little less hand-holdy too. The story used to be rather minimalistic and the combat was more so the focus of the game. The story was mostly communicated through dialogue leading up to and right before certain quests. You’d get a cinematic intro here and there to hype up the encounter but that’s pretty much it.

Do you have a Switch or a 3DS (I’ll just assume you don’t have a PSP)? I’ve got a couple MH games I could recommend to you. You would have to make a few concessions in terms of QoL and move variety, but they hold their own even compared to newer titles.


I really hope they don’t get lost in the sauce and will still do tighter, more focused experiences similar to Generations (Ultimate) and Rise which feel more like classic Monster Hunter titles with good QoL changes. I played World back when it was new and had a lot of fun with it, but it’s too much and too big for me. Not sure how many people share this sentiment, but I checked out around Iceborne and haven’t even tried Wilds apart from the demo.

I want more of that tight, intimate feeling I got from the older titles


the difference being that an MMO actually needs other players since it’s a multiplayer game by design - it lives and breathes interactions with other players, quests, dungeons, and raids would work without them. A, essentially, skating simulator game that you’re usually playing on your own, outside of dedicated multiplayer that is, does not need an always-online feature to function

Edit: nvm apparently it’s an MMO skate game - disregard my comment




We’re also participating over at [email protected], so check out the stickied post if you’re interested :)



That’s surprising. Would have thought the game to be “old enough” to perform well on the Deck.


I’d laugh if this weren’t so sad. Sounds like Sony is doing what they can to can any developer under their umbrella. Although, that’s more of a Microsoft thing, sad to see this happen so frequently



Manual updates via jailbroken console are probably not an option either, right?




My pleasure. Enjoy the escapism and get well soon 💜☺️


The Dishonored series is amazing and is usually pretty cheap when on sale. A couple bucks at most, maybe.

Another immersive sim to recommend would be Prey. The DLC is really good too


I think Before the Storm is the best in the series. At least it was back when I played it some odd 6 years ago.

2 was actually a strong contender for me up until the ending. I liked the dynamic of the two protagonists and could relate to it because I have a little brother too


Clockwork Mansion is the best-designed level in the Dishonored series. No questions allowed





How do y’all feel about using summons in Soulslikes? [Lies of P endgame spoilers]
Recently finally gotten around to playing Lies of P, and I've been enjoying my time a lot - I'd probably put it right between Sekiro and Bloodborne for my favourite Soulslikes. The boss fights have been pretty cool throughout the playthrough. However, the last few bosses, especially Laxasia and Simon, have been kicking my teeth in, so I used a summon to kill both easily. Now, when people complain about players not playing "the right way" - aka bashing your head in for 10 days straight, using melee only, no summons, magic, cheese, whatever - I'm the first to say that it doesn't matter how people play the game as long as they enjoy it and that they don't have to prove they're "more" of a gamer than someone who did adhere to these self-imposed rules. After finishing these two fights (I'm at the Nameless Puppet now🫠), however, I kind of feel like I've robbed myself of a "worthy" victory because it was soo much easier with the summons than without them. Like, 30+ tries without and basically first try with a summon. It kind of took away the whole challenge and doesn't feel like I've actually beaten them. Ultimately, thinking that I've spent so much time learning their patterns and trying to kill them "the proper way", it doesn't feel as bad since I had grown frustrated quite a bit by the end, so I just wanted an easy out. Still nagging on my mind. What are y'all thoughts on this subject? Is it warranted that I feel like I robbed myself of a proper victory? Should I just get over it? Anything similar happen to you? Thanks! Edit: Just remembered that I used summons quite a lot more often than initially thought. I used a summon for both Rabbit Gang fights as well as the Puppet King and the Green Swamp Monster too. The Rabbit Gang fight felt quite cool like that, especially the first one, since it felt like a real brawl of two equal parties. I consistently got to phase 2 of both Puppet King and Swamp Monster easily but always ended up dying quickly, so the summons took the edge off quite a bit. Edit 2: Beat Nameless Puppet, probably got a bad ending with Gepetto dying and calling me a useless puppet. But idgaf - I beat that fucker 😎
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Locking myself out of the Ghost achievement in Dishonored, I might have made the game more enjoyable to me by accident
I've played the game around seven years ago for the first time on my laptop and enjoyed my time a lot. Back when I got my first PS4 around a year later (2017ish), I got the game on there too but ended up not playing the game at all because I couldn't get used to the controller gameplay. A couple of days ago, I started the game up again for lack of other games to play right now and have, as many probably, started a low-chaos ghost run. For the uninitiated, "ghost" means that you go through the entire game without being detected once. To achieve this, you're either cracked at the game and know what you're doing, or you resort to save scumming, which I also did. However, I seem to have fucked up in the last mission (saving Emily, getting rid of the two Pendleton twins) and have been detected somewhere without noticing it and loading a previous save. When I ended the mission and was shown the statistics, I contemplated starting the mission over because I didn't ghost through to mission but opted not to. While I do feel kinda bummed about "messing up" the achievement, I feel like this'll prove to be beneficial for my overall experience with the game since I won't have to keep reloading the same passages for 15 times just to get some arbitrary achievement that doesn't even bear any meaning. I'll still go for a low-chaos run (not killing anyone), but I won't be bothered to keep reloading saves now: If I'm detected, I run away and hide and take the game on naturally. How have your experiences with the game been? Which playstyle do you prefer? What games did you ruin for yourself in hindsight because of save scumming?
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PatientGamers appreciation post + my experiences with playing “backlog” games
cross-posted from: https://lemmy.zip/post/29919 > As many others here, I have accumulated a bit of a "backlog" over the years, consisting of games that were cheap to pick up on sale, games that I have/had general interest in, or new game releases. Whenever a new game came out, I felt kind of urged to play the new game, drop everything else, and quite often end up not picking up the "abandoned" games again. > > Sometime last year, when money was a bit tight, I just started playing games I already had instead of worrying about keeping up with new game releases, and it's been really liberating. I finished Mass Effect 1-3 over a combined ~100h, I platinumed Sekiro, Bloodborne, and started Dark Souls and Elden Ring, I found my love for Frostpunk and have been blasting that for the past months. I'm just having a great time overall. > > I think a good help in that regard was a comment I read on the rexxit equivalent of this community where they proposed to see games as countries and giving them a shot is like coming there to visit: visiting a country is cool, but you don't have stay there indefinitely to have a good time; it's always fine to leave the country and go visit another, and not seeing everything the country has to offer does not worsen your experience there. > > I don't stress about picking something back up again after having a good time with it and looking for something else to play. I don't stress about new releases (too much - Diablo 4 is currently pretty difficult to stay away from for me lol) because the game won't vanish magically if I check it out a week later, several months later, a year later. I just play whatever I feel like playing and whenever I feel like playing it. If I end up deleting something off the console - that's fine. There's always something else to play. > > Not really sure what my point is, really, but felt inclined to get the ball rolling in this community. I like the idea of being a patient gamer a lot, and it's helped me enjoy games a lot more than I used to, so I wanted to contribute too and be a more active part of the "movement". > > Thanks to everyone who's part of the community and who's been promoting good vibes!
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PatientGamers appreciation post + my experiences with playing “backlog” games
As many others here, I have accumulated a bit of a "backlog" over the years, consisting of games that were cheap to pick up on sale, games that I have/had general interest in, or new game releases. Whenever a new game came out, I felt kind of urged to play the new game, drop everything else, and quite often end up not picking up the "abandoned" games again. Sometime last year, when money was a bit tight, I just started playing games I already had instead of worrying about keeping up with new game releases, and it's been really liberating. I finished Mass Effect 1-3 over a combined ~100h, I platinumed Sekiro, Bloodborne, and started Dark Souls and Elden Ring, I found my love for Frostpunk and have been blasting that for the past months. I'm just having a great time overall. I think a good help in that regard was a comment I read on the rexxit equivalent of this community where they proposed to see games as countries and giving them a shot is like coming there to visit: visiting a country is cool, but you don't have stay there indefinitely to have a good time; it's always fine to leave the country and go visit another, and not seeing everything the country has to offer does not worsen your experience there. I don't stress about picking something back up again after having a good time with it and looking for something else to play. I don't stress about new releases (too much - Diablo 4 is currently pretty difficult to stay away from for me lol) because the game won't vanish magically if I check it out a week later, several months later, a year later. I just play whatever I feel like playing and whenever I feel like playing it. If I end up deleting something off the console - that's fine. There's always something else to play. Not really sure what my point is, really, but felt inclined to get the ball rolling in this community. I like the idea of being a patient gamer a lot, and it's helped me enjoy games a lot more than I used to, so I wanted to contribute too and be a more active part of the "movement". Thanks to everyone who's part of the community and who's been promoting good vibes!
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