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Cake day: Jul 10, 2025

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NO Mans Sky. You can dogfight space pirates. I need to spin the game up again now that custom ships are a thing.


You should be able to just back up your phone with your google account and restore it. Maybe add some app folders to your google photos sync first.

If you’re storing everything locally than move it to a micro SD


TLDR those genres don’t give me enough of a dopamine hit to keep playing them anymore. They might as well be bejeweled. If it’s not something I can play with IRL friends, or sandbox, it’s probably not really compatible with my lifestyle anymore.


Okay lets make it a 2 Million budget with 10Million sales in 24h. The point remains… greedy fucks are going to notice this.


I appreciate the class conscious sentiment… but this game has 500k players right now. So ~$10,000,000 in sales in 24 hours… for a game that probably had a budget under 200k.

https://steamdb.info/charts/


completely agree. I probably won’t pick up another side scroller, turn based, or RTs game anytime soon… but I’m glad those game genre’s are still coming out with new games.


Totally. I wasn’t saying platformers were invented in the 00s. I was saying games like pong and space invaders technically predate platformers despite both of them being arcade games.

Please remember I was trying to answer he question, “When is a genre old”. Which is somewhat difficult with older genre’s that evolved in tandem with each other.


Hm. I’d never considered that.

I mean “arcade” games are older than most internet users. FPS and MMORPGs older than half for sure.

Platformers are kind of arcade, but not just arcade. They defs hold a special place in the hearts of anyone who experienced the peak of online flash games.

I know VR is technical a platform not a sub-genre but there has to be something uniquely VR that is objectively a “younger genre”.

Would Pacman VR still be an arcade game? Not sure lol.


I certainly was when I was younger… Good ole Game Boy Color. Glad to see older genre’s are still going strong!


I have no clue what Hollow Knight is other than than individual people being pumped for this silksong thing. No advertising. No “hype train”.

Here’s hoping success stories like this shake some sense into the AAA gaming industry.


You need to go outside.

edit: the reason I edited my comment above at all was to remove the word “Obviously” from the beginning because I decided it was rude of me. While I did elaborate, it was to ensure I was being clear without being rude.

Like I don’t wanna be one of those tOuCh GrAsS dicks… but like dude… come on. You read waaaay to far into this and I think you need to take a break from the internet.


edited my comment to explain it in further detail for you bud.

The problem you described is easily mitigated by only rewarding users whose reports result in disciplinary action above a %. So if you want a server you’re incentivized to only report actual cheaters.


The reward system would utilize the currently existing ticket system where reports are verified.

The problem you described is easily mitigated by only rewarding users whose reports result in disciplinary action above a %. So if you want a server you’re incentivized to only report actual cheaters.


I haven’t bought an EA game in years. But a lot of games have problems with cheaters. I think deputizing players who take the time to report cheaters is the best way to combat the problem.

Like the real problem is that submitting a ticket doesn’t deal with the cheater fast enough to stop them from ruining the game for people. Live moderators however are an active deterrent as they can get your account blacklisted/banned much faster.


IMO they should make a reward system for reporting cheaters. Specifically you earn credit towards your own dedicated server or becoming a moderator on an official one.



That’s my biggest gripe. Games being released in an unfinished state. I’d rather them be honest, call it an early release and charge accordingly.

My second biggest gripe rides off the back of the first… how the people who make and play games are exploited.

  • Devs getting worked to death and thrown under the bus for executive decisions.

  • Gamers’ loyalty being taken advantage of including the declining value of Pre-orders.


Totally. As I said, I don’t disparage well made games and enjoyed literally every title you listed except Persona (never played).

But like lets be real. AAA game industries have generally become bloated, increasingly prioritizing profit over product quality. Lots of exploitation of developers and gamers alike.

I’m not saying AAA can’t produce good games.


Nothing against Glen, Dead Space, or any genuinely well made game… but the AAA industry needs to die.

Edit: The number of you misinterpreting this as “AAA games bad” is too damn high.


Nah. All you “AI slop” crybabies are severely underestimating where AI is going.

https://www.youtube.com/watch?v=k_onqn68GHY


My ps5 primarily plays the same games I did on ps4.

We’re hitting a plateau where hardware isn’t improving the ux.

I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.

In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.

These big companies replacing human talent with AI are just making themselves obsolete.


What’s the difference between ARM and x86 other than proprietary?

How is steam an ARM store? (Genuine question not a disagreement)

What specific brands/companies/developers do you see becoming relevant in this context within the next year?

Will this translate to more budget friendly pc-gaming options?

I am a former pc-gamer. Built my last PC in 2009. Even then it was a budget build (AMD gfx).


Didn’t Italy elect a far right neo-fascist government?

Hopefully gamers take notes.