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Cake day: Jun 23, 2023

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Depends on the game. Deep Rock Galactic is a good example of a more pro-social game, in the fps genre no less.

Assuming you have not reached the level of actual addiction anyway. Anything enjoyable, even things like sweets or gambling, can potentially become addictive. That’s a whole different consideration.


Pokemon. It’s just a franchise of watered-down jrpgs imo.


I’d really rather not dig through looking for the trolling to copy/paste. I’m not a cities skylines 2 player, so I don’t really have a horse in this race, except hating toxic internet bullshit in general.


Ah, I didn’t realize you were mainly going off the subreddit, that makes more sense now. Reddit in general tends to have a milder tone compared to most internet spaces, in my experience. I imagine they’re talking about the Paradox Interactive official forums, which can have a more hardcore tone overall, pretty often I’d say. I actually tend to avoid them for that reason, despite being a pdx fan in general.


Fallout 76 was also an unbelievable shitshow, and had very, very few honest defenders. Does it have to go full gamergate for you think its a problematic situation or something? Try to remember there’s a distinction between reasoned debate, like what you and I are doing right now, and trolling. Which I’m sure we could both switch to if we felt like it.

Criticism, for it to be useful, does have certain delivery requirements. The critic, in order to not be shit, has a certain responsibility to their criticism.

Now, gamers are a tough bunch. If a community is losing community, I think we can make some inferences about whats going on, and it’s probably not a bunch of well-reasoned and nuanced debate.


“[It’s] not only directed towards our devs but also our fellow community members - resulting in people hesitating to engage with the community,” Hallikainen explained.



No, things becoming more extreme versions of themselves frequently alters their overall effects. To exaggerate to make my point clear, isn’t mass murder just an extreme form of target shooting?

Trying to identify something without taking its real effects into account is rather silly.


They’re not complaining about negative feedback, are they? They’re complaining about the internet hate machine, which we should be mature enough here to admit is a bunch of juvenile, masturbatory bullshit from people that want to feel good about themselves without doing anything to actually earn that, and so just shit mercilessly in every way on anything they don’t like, because bullying others is a quick and easy way to feel strong for a brief time.

That’s more than mere negative criticism.


Hey, cool. I’ve never actually watched one live, thank you. I think I know what my around-the-house background video is gonna be for a few days.


Secret of Mana (SNES)

As one of the consoles most famous titles, there’s a number of ways to play it.

It’ll help develop some of her hand-eye, but in a slower, calmer way she will probably be more than equal to. There’s also a lot of character development and plot, it is a jrpg-influenced game after all.

2 player co-op kicks in about an hour-ish into the game, if memory serves, once the second character enters the story.


I mean, yah… When Steam puts damn near every game in existence on sale like 4 times a year like clockwork, they know damn well they’re setting up a habit/tradition in their consumer base that they can use to control the broader industry.

They’re big enough to survive with sheer volume on smaller margins for most of their revenues, and occasionally getting full ticket price from someone impatient or using their parents money.

Any upstart competitors will have a much harder time of it.


When it comes to VNs, I tend to really like a select few of them, and dislike most of them.

Usually they’re either too banal, targeted at a different demographic than me, and there’s just not enough meat on the bones to keep me engaged. I mean, don’t get me wrong, it can be fun to imagine myself back in HS, but I’d really rather not…

Or they’re too fantastical, in which case I’d just rather pick up a proper fantasy fiction or sci fi novel or big budget game, where I get just a lot more.

There are, however, a select few that ride the line between realism/complexity and spoofy fun and force you to make really hard choices. The kind that make you spend 30 minutes staring at a dialogue choice, just processing.

My favs were The Life and Suffering of Sir Brante and Suzerain. Honorable mention for the only romance VN that I’ve ever liked, Katawa Shoujo, which also had a moderate dose of tragic realism, and happens to be free to download. Is also mildly NSFW, for the record. Other two are clean.

If anyone has a particular recommendation, I’m always somewhat interested in more. I tend to dislike the popular ones though, and they have to be in English. I’ve already bounced off of Psycho Pass, Danganropa(sp?) and Fate for instance. The genre as a whole has always really interested me though, I think it has a lot of unique potential.


Hell yea! I’ve been wondering how long it’d be until I ran into someone on Lemmy had played it. lol Yeah it’s pretty good. I’m glad the devs have returned to the project too. I know they wanted to try out other stuff, but in this one subgenre, they’re the fucking kings man. Biggest fish in the whole pond imo. It’s a good spot to be in.

One of the more niche games around, for sure though. lol


Two games, that I can remember.

One was a particular Journey playthrough, where I happened to match with another really good player. We spent basically the entire game airborne, which if you know Journey mechanics, takes some doing. They drew me a heart at the end, that did it.

Second was my first successful Suzerain run. A morgna wes core.


It’s all about trust at the end of the day. The easiest is if you have a position of trust already. I had an older brother, and while he was a dick a lot, he also looked out for me, and I could tell when he was being serious about something. He also loved science, and he wanted me to love science too. So I studied hard and learned how it works, and now I think he was right.

He probably saved me, since I myself have always found more rebellious positions very appealing. But once you learn what the scientific method is, how it works and why it was needed in the first place, that sticks with you. It’s a method, not a belief, and just like your method for tying your shoes or riding a bike, it just sticks, because it works.

If you don’t have a position of trust, you have to lean on things that don’t require it. Clean rationality/logic can be used, and make sure to very thoroughly go step by step. If A, then B. If B, then C. If C, then D. Don’t assume any like you’re talking with a peer, instead go extremely by-the-book.

If they’re religious, you can use bible quotes. It does just so happen that Jesus himself was a rather opinionated fellow and left us a lot of material to work with. The man was even downright reasonable sometimes.

You can also use history, if you’re strong at it. It gives numerous routes for dealing with these arguments.

None will work reliably, but I think it’s a numbers game, where we just try to save what we can. First and foremost though, if you have a younger sibling, please be a good older brother/sister. They’re probably not ready for this messy of a world.


Everyone who goes there was not vulnerable to being influenced by facts or knowledge. Anyone who values a sound methodology for arriving at those will have stayed well away from the place.

The gateway into that shit isn’t Truth Social. It’s attitudes that attack education spread at the grassroots level, and once adopted, it leads to distrust of any message that coincides with the establishment position.

I mean, you’re right, but destroying it won’t help. They’ll just go somewhere else, worse. You can’t actually “cure” them with facts though, it just doesn’t work that way.


Noooooo leave them all there. It’s a containment space.

I mean, look, they will always go somewhere, okay? This is the internet, trust me, there’s plenty of places. But that service makes for ideal containment, mainly because Trump is on it and it’s not connected to anything else. It’s perfect. Don’t fucking ruin it.

edit: I mean, you want to shut something down with shitposting, go for the legacy outlets that provide them with a lot of their ideas and shit. Go after daily stormer or something, the older shit. Where a lot of the ideas originate, and the hardcore extremists get radicalized from. Those are more like the brain stem of the thing anyway, where truth social and fox are more like the body, the bulk.


“causing reputational damage” to the EU is probably a bit of an understatement.


Persona 5 is fun to watch someone else play. Kinda rare for an rpg, I think it’s the music and artistic style.


He’s certainly correct, at the purely analytical, quantitative level. But if humans were purely analytical and quantitative, then laissez-faire capitalism would function perfectly.

The problem arises from games having more costs than just monetary though. The cost of a film, asides the ticket price, is a couple hours of sitting on your ass. The cost of a video game, willingly paid by every gamer, is actually hours of practice with hand eye coordination, various video game systems and conventions, time spent learning that specific game, etc etc. You can see, objectively, this is a lot of “investment” required. Which is one of the big reasons not everyone is much of a gamer.

The executives should be factoring this cost in too though, because your subconscious does when it decides how much “fun” you’re having at whatever you’re doing right now.


When I was a teen I used to run them frequently, tons of great memories. First was in a medium-sized MUD (early purely text-based mmorpgs), playerbase of around 100ish. Had active pvp, which made things harder for the newbies, which kinda capped the server’s growth.

Since my teen self named us “Souls of Chivalry” and we had grown into the second strongest guild, we set out to protect the defenseless.

It became common for a chi member to teleport in shortly after a new player joined. Tutorials didn’t really exist yet, so we’d answer questions and give them a prepared bag to help them survive the early levels. We’d patrol pvp-heavy areas looking for high level players spawn camping and shit, whereupon we’d kill them and confiscate their stuff. If a player bought land or something and came under attack while they were farming, a single server shout could bring half our guild teleporting in in the next 45 seconds, sometimes to quite the war.

Fun times.


Honestly I think I just got myself worked up over Ice Pick, since I like Pathologic. I think was subconsciously doing that thing where the quickest way to get an answer on the internet isn’t to ask a question, but to make an incorrect statement.

edit: Someone else did point out that Ice Pick is still around too.


… a psych horror game I haven’t tried yet? Don’t mind if I do, thank you.


What frustrates me about that is Pathologic is a really dark, gritty, sometimes miserable experience. It fits the “hard” Russian worldview very well. Additionally, it’s well regarded as an extremely artistic game, really pushing boundaries in what kinds of experiences we put into gaming in general. “Does a game have to be ‘fun’ to be ‘good’?” is Pathologic in a nutshell. You could make an argument for it being high art.

This much respect and admiration should be a cultural victory for Russia. They should’ve given those guys medals and put them up in a fancy studio so they could make the project as good as possible, to bring respect and accomplishment to Russia.

Instead they probably got drafted, shipped to the front, and got a grenade dropped on their heads from a quadcopter…

Pisses me off man.


Anyone else notice how many Russian devs just kinda … disappeared over the past year? I’m kinda hoping the guys working on Pathologic 2 are still like … alive. The game is unfinished.

Russians sometimes do some really good work in game development. It’d be cool if they were free to kinda get back to it.


Suzerain, probably. It’s a political visual novel where you play as the newly elected President of a country called Sordland and have to lead it through your first term. Time period is early-Cold War, and the country is recovering after a period of civil war and instability.

It’s got some basic strategy mechanics, and is extremely choice heavy. But at the end of the day, it’s a visual novel, and gameplay consists exclusively of reading and choosing from a series of offered choices. It nails that, though. If you like processing through really difficult choices as a video game thing, this game does it better than almost any other.

On par with The Life and Suffering of Sir Brante.


I think he’s trying to see if, maybe, instead of making one big change all at once and massively kicking the hornets nest, it’s better if he breaks it up into smaller kicks spread over time.

So instead of replacing the old system wholesale, he takes it down, waits a bit, then installs the new one. See if that helps at all.

It probably won’t.


I’m curious what their plan to improve the profitability is. I have a sneaking suspicion that whatever it ends up being, it’ll probably be unpopular.


True. This is why I don’t play subscription based games either, and usually buy my triple As several years after they release, and on sale. I suppose I’m a big fan of getting a lot of value for my money.


That is hotter than mine. You must not mind paying a lot of money.


Paradox Interactive is eventually going to release so many DLC that they eventually collapse inward from their own gravity and implode, taking the company’s future with them.


Anno is very genre-crossy, that’s part of its strength. It’s pretty one-of-a-kind afaik. Tropico is probably going to get the closest.

If you want to branch out a little bit, I’d def look into Cities: Skylines as the real heavyweight in the entire city genre, and Going Medieval as a slimmer, smaller scale colony-builder type, in the Rimworld vein.


What subgenre, if any? What kind of difficulty/complexity? Do you want it to have military elements or is none okay?



Clash Royale. I think Supercell, a billion dollar company, simply assigned all their least competent personnel to that one dev team.

The core gameplay, unfortunately, is still sharp as fuck though. ~sigh


Yes, all of them. Like, every last one. Just need the userbase to populate them though. Start up a Starsector sub and you’ll probably get like 40 people at this point. A Suzerain sub would have like 2.