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Cake day: Mar 02, 2025

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Many projects have already been officially dropping support for building and / or running on 32-bit architectures, requiring either adding back support for this architecture downstream in Fedora, or requiring packaging changes in a significant number of packages to adapt to this dropped support.

From the proposal, sounds like an overhead/maintenance issue. It’s ashame, I’ve been enjoying Fedora for the last 3 years since I made the complete switch to Linux from Wangblows

Maybe it’s about time I spend a week getting my Arch install just right


Probably a good time to start up a rival mod site that every one will flock too after these guys backpedal on their word.

Something synonymous with Nexus… CapitalMods anyone?


It’s crazy to think that a handful of people who have floated around Obsidian/Interplay/Black Isle have created (in my opinion) some of the best games to have ever existed.

You put a name like Chris Avellone or Tim Cain onto a project and I’m going to pay more attention to it than any AAA with millions put into trailers and other bullshit to sell you down the river.


There’s been some pretty clear cases where the OSRS team has been forced to look into microtransactions, or profit-focused mechanics that have had huge pushback by the player base and they know that.

They can only fight the shareholders for so long, jagex is on its way out.

Sucks but that’s capitalism baby!


I spent more time refactoring AI drivel in my last job than I did implementing my own.

I’m glad LLMs work for the OOP, unfortunately programming isn’t uniform and different scopes and contexts can cause LLMs to create more overhead than they’re worth, I suppose in the same sense that throwing junior devs at a problem until it goes away creates more overhead.

Sure it can figure out X problem and make a PR for it, but did it do it in a clean manner? No.

Did it while working on X, also realise how X ties into problem Y and Z, and that dependency A does not have the extensibility to cover all these problems in a clean and effective manner before baking up a weird solution? Also no.

Do I have to divide my time and attention across multiple different areas of the code base, comprehend, refactor and commit the code that would usually take me 15 minutes to write in the first place? Yes.

They’ve got their strongpoints like the OP said, but I’m not insane or crazy for not wanting to use them. My tools work fine without the use of AI



Thanks for the summary and a reasonable opinion on it.

Coming to you soon, a brand new remaster… Command and Conquer: Alert ™


I miss when hardware upgrades actually did something that wasn’t capitulating to Microsoft’s shitty operating systems.


Damn dude, I’m glad you got so much out of FO4 I did one playthrough when it released and tried to play it again this year, barely got into it.

That’s when Bethesda died for me, didn’t find Skyrims simplifications all that good either but it was still a fun game

Feels like Bethesdas modus operandi is to make a game that appeals to everyone and that’s unfortunately coming at the cost of its established fan base


Tbh I don’t want modern Bethesda trying to touch Morrowind, it’s beyond their comprehension.


I wonder how well the patent would stick though? If someone implements a similar enough system and it’s taken to court the whole patent could be invalidated if the court rules against it

Still, I wonder how many genuinely fun concepts and systems for video games have been locked behind patents. I don’t even buy AAA titles anymore, they’re all gobshite because of the MBA vermin


Cool! I’d love to see what custom microcode comes of this. Especially in relation to the speculated backdoors on CPUs