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Cake day: Feb 20, 2026

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It isn’t a spoiler though, it are basic game mechanics for Nier.

It is crucial to know you should keep playing after the credits. Because this isn’t normal for games. Otherwise people would get to the credits and think that’s the end.

I specifically also didn’t include any information other than the game changes when replaying.


What HarkMahlberg means is that the game isn’t finished when you reach the credits.

When you replay the game a second time, you get the story from a complete different perspective. And when you start again after beating the game again, you get again a totally different experience from a different perspective.


I love the chip system in this.

You can basically automate certain actions to make the game easier the way you like. Don’t enjoy shooting? Automate it. Don’t like doding? You are now a master. Slashing? Any enemy that gets close gets auto slashed.

I had the automated shooting enabled all the time, because I didn’t want to hold the button down the entire time.

The only thing you are missing out is more chip space for cooler upgrades.



It is only hidden because too many non-programmers become hysterical whenever AI is mentioned.

In a rational world, it wouldn’t need to be hidden.


It is more nuance than rationality.

There are plenty of reasons to hate on AI. But in the end they are just tools to automate things. It depends entirely on how it is being used. With enough effort and most importantly checking the output, you can create things faster while still keeping the same quality as before.

Calling anything that even slightly touched an LLM “slop” and crawling in a fetus position while crying is a lot less rational. These people have no idea about the real world.