
“Renans” is only ever used to describe the converted dhanans in game, yes the hologqui or whatever their name is are the actual people of Rena and their name translates to “renans” but we don’t refer to them as renans, and the marketing for a dlc very much won’t spoil that huge twist either, they’ll talk with the expectation that many people won’t have played the base game.

Does that lead to any performance hiccups with very detailed svgs? The benefit of raster is you can mipmap them, so you don’t need to see how super detailed the coast of a country is like when it’s only a few pixels on screen. I suppose you could fake mipmaps by having different levels of detail for svgs that get swapped between, as long as any other changes you make to the svg are simple colour changes?

They claimed they won’t, but we’ll have to see their actions https://www.nexusmods.com/news/15301?comment_id=155643499

To add to the conversation, one of the two new owners has replied to some questions: https://www.nexusmods.com/news/15301?comment_id=155643499

I’d argue they’re the most vocal about it, but no. They release a half lobotomized set of tools, they keep making modder unfriendly changes to the games (recompiling the exe for no reason every time a new cc mod was released for Skyrim, which meant you needed to wait for skse to update too) including having load order broken at launch in Starfield. Also the many ways and attempts they’ve made at monetising mods with them getting a cut. Not to mention this new Oblivion game needs new tools to work with it and once again like with Skyrim VR, “modding is unsupported”, though that could just be a decision made by the Devs since they’re developed by third party studios.
I’d say Larian is actually pulling their weight tho, with bg3 modding going quite well and them frequently highlighting mods on their twitter. Also CDPR who looked at the most popular mods and added them to the base game as polished features.
Well most review sites give it high scores with the negatives being primarily the performance so at least this time there might be a good game in there somewhere underneath all those shader compilation stutters