I’m a lady; I like spiders. I like a lot of other things too, like other bugs, and snakes, and other oft-unappreciated creepy critters. I like Heavy Metal, and D&D, and Victorian things, and videogames, and anime, and I also like to fuck

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Cake day: Oct 28, 2023

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I mean, that’s fair, and super fucked up. I have a lot of issues with that, including the cultural ramifications

Still, it seems a different caliber to being actively hostile to players in the game design department. Nintendo games aren’t the ones using psychological manipulation to give me a gambling addiction

That’s fair, though. It’s hella fucked up, and I’ve been wary of Nintendo’s approach to this stuff since way back when AM2R was coming out


I get that corporations are all ultimately after your money and nothing else, but I’m curious why Nintendo is on here. As far as game companies, the only thing I really see from them that’s kind of ass is their hyperprotectiveness of their own IPs. It sucks, but I don’t need a battlepass to get the full experience of the next Mario game. Zelda doesn’t require an always online connection. Metroid Prime 4 is actually gonna be finished on release instead of just shipping it in a terrible state


The game that spend 10 years removing things from AC Black Flag


I first saw a message like this on a DVD release of old Loony Toons shorts. The topic of what to do with “problematic” historical things has always been contentious to me as a person who loves history, as well as a filthy libtard cuck, or whatever we get called these days. I think historical context needs to be preserved. We learn so much from history, so removing it also removes are ability to learn from those mistakes. It also colors our current perception of those historical periods inaccurately, which makes it harder to track down the roots and causes of systemic and cultural issues. Presenting the reality with the additional clarification and context that values have changed and should be taken with a grain of salt is, in my opinion, the best way to present anything historical whenever the subject of “problematic” content comes up


“It’s not a sequel or a remake, it doesn’t take 400 hours to beat, has zero microtransactions, no pointless open world grinding…”

All of that sounds pretty great, though. I hadn’t heard of this game until now, so I’m wondering how efficient they were with that 40 mil in marketing

Or maybe the idea is good, but the execution is bad. Maybe meeting strict deadlines meant the game had to be pushed out unfinished, or concepts had to be cut or changed. I don’t know jack shit about this game, but there are a lot of things worth looking into besides “These games just don’t sell these days”

Editing to add that it’s currently 60% off on steam, sitting at a “mostly positive”


Finally got around to playing Disco Elysium. I don’t think I’m very far, but I love it so far

Besides that, also doing a first person run through Elden Ring, and occasionally a bit of Lethal Company here and there


O never played any of these games, so I don’t really know exactly how these stereotypes come off, but if you’re gonna release something old into a world with changing sensibilities, this is honestly how I think it should be done. If whatever was in the game was really all that bad, it is important to still remember how we did things. It’s important to remember the past as it was, both the good and the bad


I legitimately know someone who speaks about Nintendo religiously. Like, he says “Miyamoto almighty” and I reeeeaaaaally wanna believe he’s doing it ironically, but I don’t know if even he recognizes it as ironic now. He is defensive of every of nintendo’s actions, all of them, justifying everything they’ve done while condemning other companies for doing the same. It looks like nationalism applied to a specific corporation

Like, I’m a big nintendo fan, but I cannot fathom the zealotry that I have personally witnessed coming from this person


But that’s not what’s going on here? Nintendo is suing a mod creator who modded their actual IP into the game, and furthermore locked that mod through a paywall (Patreon), so, you know, profiting off of unlicensed distribution of another’s intellectual property

Regarding genre, yeah, nintendo has no leg to stand on, and they know it anyway. You can’t claim ownership of art styles or game mechanics, but that’s neither the article nor the situation


Between this and crowsworn, I’m more interested in the latter, as it looks like it has some more polish, smoother animations, really committing to the artstyle

But, honestly, this still looks cute, and I like some of the gimmicks and mechanics it’s bringing to the table


At this rate, it’s gonna release after Bloodborne 2 comes out on PC, or maybe even after Metroid Prime 4


An interesting read, especially considering I found out about it through the video. Only thing is I wish they’d release it on steam


Yeah, this is a contemporary trend I kinda dislike. It’s never enough to dissuade me from a game, but always seems little off to me




EP is him doing the same thing, but not as reviews, more generally discussing broad topics regarding games and the industry. I personally prefer it to ZP


Well that’s an unsub. Literally the only thing from them I ever watched

In any case, I look forward to whatever he’s got cooked up. Hope he keeps doing stuff like extra punctuation as well


I have. Not because of the monster dicks, though. Someone just dropped a decently-sized Bloodborne mod


This subject keeps popping up, and I think the part that’s really upsetting me besides the whole “I bought this, Capcom, let me do with it what I want” is the idea that you can have a game where the solution to your problems is blowing someone’s head off with a shotgun, but god forbid Chun Li have exposed tits

I’m not here saying that Capcom should just stop putting violence in its games, or that it should just sexualize all of its games. What I AM saying is that the idea that sexuality is inherently more offensive than killing is straight up backwards to me. It’s not even a capcom thing. That’s just most societies, but Capcom is hitting a nerve with this


Then just impliment some automatic message before anyone in support is contacted. Something like “If you installed mods in your game, the first step is to uninstall them. If it still works, reinstall the game. If it’s still not working after that, THEN we’ll help”

Maybe worded a little more professionally, but just an automatic trouble-shooting message that’s gonna be every support person’s first response anyway


Monster dick mods on Monster Hunter are gonna get bigger and more grotesque. Quite a way to assert dominance


It was sorta supposed to be based off the books, not the games, but they made a whole bunch of… choices

But it doesn’t really matter anyway. The series’ will still have those adaptations under their belts, and The Witcher did not impress many who watched it. Haven’t heard a single bad thing about Edgerunners, and it’s honestly way better than the game IMO


Yes I am. I even got the pop-ups for a couple days a week ago, but I just closed the pop ups and resumed the videos with no ads



Things like this really remind me of the beauty this world has


I don’t suspect it will, but they got the better adaptation. I love Witcher more than Cyberpunk by a wide margin, but holy shit is Edgerunners pure gold, whereas Netflix Witcher on the other hand… Just a real waste of Henry Cavill


Still having 0 problems on Firefox with just Ublock Origin and adguard. Hopefully it stays that way


Saw an article on that game recently that they’re using AI voices in that. I don’t think it’s for everything, but if you happen to be an opponent to AI, that’s something to know. If not, well, carry on 😅


Mod support on consoles is borderline unprecedented. The fact that the devs made sure that consoles got that goes to show just how negligible it isn’t. Skyrim is practically the face of game modding. Without any other context, if you bring up game modding, you’re most likely going to be conjuring skyrim in people’s heads. Modding is absolutely not negligible to Skyrim financially or even to its identity


Bethesda games are the only ones I can think of that have mod support for consoles. It’s way less than PC for sure, but I wouldn’t call it negligible

Considering most console games require a whole lot of work-around, even when their PC versions are more easily modded, I’d say just the existence of console mod support on Bethesda’s part is a recognition of the importance modding has on those games

Again, I’m not saying that Skyrim would have been a failure without mods, only that it’s incredible success would not have been achieved without them



And most mods aren’t actually cheating anyway. They are cosmetic changes, new equipment, gamepleay alterations, and sure, some are intended to make the games easier, but there are those that make them harder too


Not saying there aren’t people who don’t like the vanilla experience, but it’s success would be nowhere near as huge if not for the modding community. Skyrim is the two biggest mod communities one Nexus, and the top 5 are all Bethesda games. In the top 8, 6 of them are Bethesda games. Skyrim has been on top since I’ve been using nexus, and I’ve been using it for a decade or more, and that’s to say nothing of the other sites out there. Clearly modding is a tremendous part of Skyrim’s appeal


That tactic for his crazy monster designs is a classic psychological trick, but I can’t remember what it’s called. It’s a thing where you’re more likely to get someone’s help by first asking for more help than you want/need, and then when rejected, you can scale it back, and they’ll more likely concede


Maybe I’m misremembering because it was a while ago, but I remember a time in the early 00’s when it seemed like mod support was practically the norm. It’s when I switched to PC gaming, and WHY I switched to PC gaming. Games used to specifically have mod sections in their main menus. It was encouraged. RTS’ especially were great with that, coming out with map-makers and creation kits. Mod support keeps games alive, and I can’t believe how game devs haven’t looked at the financial success of Skyrim and not realized it’s because the player base gave everything bigger titties and skimpier outfits



Ok if mods are cheating, that’s fine. Who cares if people cheat on their own experience of a game they bought? Oh no, someone is “cheating” at Megaman 🙄. Someone is cheating at Resident Evil. So what, Capcom? Why does it matter? Who are they impacting besides themselves?

Online issues? Different story, so just make sure those people can’t play online. Gotta tell ya, though, the overwhelming majority of mods don’t do that, and when they do, the devs have already put something in there to deter it. Most mods on multiplayer games are model swaps and reskins (really, it’s all just big titty mods)

Instead, Capcom, give us mod tools. Do what Bethesda does and give us a whole-ass creation kit, that way, your game can remain relevant for over a decade and make bank every couple years when you rerelease it. Skyrim isn’t beloved for the vanilla experience

-Sincerely, a Monster Hunter modder


I believe you, and that’s the sad thing to me. We’ll let a AAA developer take shitty cost-cutting measures to help keep workers from getting what they deserve, and they’ll get away with it. We’ll get used to shitty AI voices. In the future, some would even look at these low quality voices as though they have a charm to them, like a quirky fondness for 90s Sailor Moon dubs. These are the baby steps, and in the future, if they can get away with it, entire games will be voiced by AI, even written by AI

Videogames are art, and AI can’t create art; AI is artistic inbreeding


Been playing through a modded ELden Ring. Dark Moon mod

Also took a trip down memory lane and played Super Mario Crossover


Boy I hate it :D

Lovely that the already hella affordable voice actors are getting tossed aside in favor of poor quality. They can talk about how good it sounds all at once, but if they were asked, it’s clearly not good enough