That’s a great point and I never looked at it as a dichotomy.
However, bugs aren’t something I typically run into due to the nature of the simplicity of VNs. It’s more of a question of do I give max support to my favorite developers or spread the support around in hopes of finding new projects from different developers besides my favorite.
The way you laid it out though helps me ask the question of which of those two is more important to me.
Asking the real questions!

I’m having trouble finding the link this moment but I remember reading about a billionaire or ceo public figure who is addicted to this game saying that productivity around the world will crash once this game was released on mobile platforms.
Edit: not some billionaire ceo. It was this link I was remembering:
https://deadline.com/2024/08/black-mirror-charlie-brooker-interview-1236034654/
Not sure if that’s better or worse lmao

You make good points. I was not completely clear in my post.
There are situations where what you say is true. (Were they setup that way intentionally though, for this very reason? Don’t think we will ever truly know.) There are certain multiplayer focused games that could be destroyed by client side affirming. I get that there are legitimate situations that makes this difficult for corps.
There are licensing issues as well but so many games face this and many offer “streamer friendly” options where the licensing of the music isn’t an issue.
Many of these live service/ server dependent games are completely completable single player and they could disable any licensed music/ multiplayer licensed components? Most of them are P2P anyway like Helldivers 2.
These are the ones I draw issue with.
Edit: to your point of multiple servers; why couldn’t we host the required servers privately if they so wished?

Why is this too much to ask? (I get the Capitalist why)
I feel like a lot of my grievances with live service games, outside of predatory mtx, is this inevitable endpoint of losing this game and all your achievements/ experiences/ progress.
This could also help solve a lot of Ross Scott’s (yt: accursed farms) lawsuits against live service games. In their case, The Crew
Let us host this ourselves if we wish. From a corporate perspective You can always lock the updated latest and greatest behind your currently supported game.
/rant
I know the reality is greed
By that logic I might assume your new title for the movement is to stop any games with destruction! Make only wholesome games!
Edit: Also “destroying” a game is very subjective. Your suggestion is definitely a downgrade.