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Cake day: Jan 28, 2026

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Probably all gacha games, like Genshin Impact or FGO. There’s a lot about those games I like, but the fact that they’re gacha actively gets in the way. If they were just regular games, most of the problems, which boil down to maximising play time like tedious grinding or filler in the main quests, would disappear.


But nobody is talking about the environments and textures. I think they look incredible.

I have to disagree. In many examples, the lighting completely changes and colours are exaggerated. This completely changes the atmosphere of a given area.


Leaving aside the question of artistic intent, does this not lead to every player having a different experience? Or maybe even every session? DLSS 5 seems to fill in a looot of details and even changing things. How are they making sure it’s the same for every player?