


I just remembered another one - the original Car and Driver game (way before Need for Speed 1) was a vector 3D affair that ran at full speed on a 386.
One of the courses was the San Dimas Mall parking lot - I worked out that I could use the “drop camera” command in one spot, and then it became a radio control car simulator since the ‘dropped’ camera followed the car being driven :-)


Going back a while - Monster Truck Madness 2 was a great game of exploration if you just drove off in a random direction rather than doing that silly racing stuff :-)
The maps were big, and there was no time limit, so you could just go and do your own thing … a favourite made-up mini-game was sliding around a frozen lake on the winter map.
Yeah, I was surprised to be honest!
Before doing track days at Cadwell Park I used to fire up Project Cars and do a couple of laps just to remind myself of the order and camber of the corners (it’s a very complex track), but that didn’t feel realistic at all … Dirt 4 does, even though the stages aren’t real, which is ironic
Sounds nice, provided you’re in the Nintendo ecosystem