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Joined 3Y ago
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Cake day: Jun 25, 2023

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However, after 14 years of uninterrupted growth, we are now seeing a decline of unprecedented scale and speed.

So basically, we made a lot of money over a period of 14 years but we don’t have any left to sustain our business model. I wonder where the money went? Business planning? What’s what?!?🤔

Can’t blame TIGA, they’re doing their job as a trade body.

If the government were going to intervene, I’d prefer to see it support indie devs and make that sustainable option for people to try new and interesting things and hone their craft.


This sounds like my thing! Thanks! Added to my ever growing backlog. :)


I wonder how much of this is the big bet that they placed on buying up Activision Blizzard (plus other studios) and not being able to show enough growth on Gamepass?

And now of course, with skyrocketing hardware costs, and the ripple effects of tariffs before that, even putting MS’s preoccupation with cloud services and AI to one side, the console business probably isn’t the money spinner it once was.


People used to rent their televisions because the technology was too expensive to own outright. It’s weird that this business model is becoming viable again, and specifically for hardware that’s been in circulation for a while. I appreciate that Sony are just looking at ways to expand their player base, and i’d presume some of the economic drivers are out of their control, but I don’t think this should be encouraged or tolerated.