Look, I code websites and apps and I know nothing about game dev. I dabble. But I don’t see any reason why an informed indie dev or studio would choose Unity over Godot at this point after what they tried to pull a few years ago.
Unreal is a different beast, but the versatility of Godot has been proven at this point and is on full display in this showcase, and from my uneducated standpoint seems to hold its own vs Unity’s offerings.

Thanks for the suggestion! I think I have one of those from a humble bundle, I’ll have to check it out again (it’s been a while). The main thing I’m looking for is a kid friendly “auto steer / auto accelerate” mode that still gives him some sense of control. I noticed a lot of Nickelodeon, licensed games don’t include any voice acting, which irritates me, but the kiddo probably won’t mind.

Disney speedstorm has solid gameplay…. At the expense of being pay to win in most modes. I played enough to “unlock” split screen and politely explained to my kiddo he can only be one of like 3 characters. Damn shame the game has a slot machine barrier. As soon as this sonic game drops though I’m grabbing it.

Yes, if they’re quality games.
I’m going to wait for reviews though on the games themselves, but pick up the console at release, and probably Mario Kart and Metroid.
I know the console is going to last me half a decade at least, and I have a kiddo who’s going to age into those first party games very quickly. Mario, DK, Kirby, Zelda.
For the switch 1, I have about 15-20 Switch exclusive games, which I’ve spent hundreds of hours on. To me, most of those gaming experiences are worth a $80/90 price point in today’s dollars given inflation, and by buying physical I can quickly sell the ones I don’t like (looking at you hyrule warriors).
It seems like heavy price tag at first glance, but in reality I think it’s quite reasonable over the lifetime of the console.

I think it kills game leaks before the street date. Even if the data isn’t in the cartridge (which is stupid), you would still be able to sell the cartage assuming the online service is still active.
Sucks for game preservation though. I’m personally hoping there’s some flaw in the gen 1 hardware that can be exploited for archive purchases.
(edit: fixed autocorrect)

I don’t think that a forced esports league was going to prosper anyway. Things like EVO,l and pre-accusation MLG where the focus is independent of the game are where esports can flourish. It’s important to note that games change and interests shift, these “leagues” don’t have the staying power like traditional sports leagues.
With that said, Microsoft now owns the MLG name and assets, and could build that back up if they had interest.
Xbox is just a subscription rental business at this point, Microsoft doesn’t seem interested in gaming outside of that.