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Cake day: Jun 22, 2023

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TLDR summary: major changes including new areas, lumina, weapons, photo mode, lumina loadouts, FSR4, Steam Deck verified, Breaking Death being not as… game-breaking anymore


TLDR summary: major changes including new areas, lumina, weapons, photo mode, lumina loadouts, FSR4, Steam Deck verified, Breaking Death being not as… game-breaking anymore


**New Content** - Verso's Drafts, a new playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover :) Located on the World Map, next to Lumière - Accessible from Act III Esquie’s Underwater ability is required! - New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19, with more to come! - New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure - New boss battles for late-game players to overcome in the Endless Tower - They are variations of iconic bosses from the main game, designed to be even more challenging - Added new Luminas and Weapons - Added the "Old Key" quest item to the final area of the game - Previously obtainable only during the Prologue, this addition gives players a second chance to collect all journals within a single playthrough **New Features** - Added Photo Mode with plenty of settings and options for players to get creative with while capturing your favourite moments from the game, accessible at any time from the pause menu! - Added Lumina Sets feature, allowing players to save up to 50 different lumina loadouts for adapting to plenty of different fighting tactics at any moment - Added Abandon Battle option in the pause menu which can now be opened in battle - Added HUD Scale setting, allowing players to adjust the size of in-game HUD elements from 80% to 120% - Added FSR 4 support, including AMD temporal upscaling for sharper visuals and Frame Generation for smoother gameplay on compatible GPUs - Added new filters for Pictos and Luminas and improved the UI - Added input remapping for controller **Handheld PC improvements** - The game is now certified on Steam Deck and ROG Xbox Ally! - Global improvement of text legibility - Fixed multiple fog and lighting issues: Overly intense effects during the Flying Manor boss fight (which also impacted some cinematics) Overexposed areas in the Visages Overly dark areas in the Endless Tower - Fixed FPS being capped at 30 on Steam Deck - VSync can now be properly disabled in the settings when playing on Steam Deck - Graphic settings are now adjusted for Steam Deck users - Improved first-time setup flow: Controller input is now supported in installation wizards (no longer touchscreen-only) - External controllers now switch seamlessly with the Steam Deck controls **Bug Fixes** - Fixed an issue where using Battle Retry after a cinematic or automatic trigger could spawn the player out of the world if the last save was created in a different location - The playtime displayed on save files now accurately reflects total playtime, including time spent on Game Overs (Note: this fix does not retroactively update existing save files.) - Fixed inventory behaviour so that sort order now persists after closing the game menu - Fixed issue preventing Intel XeSS Frame Generation setting from being accessible on PC Game Pass - Fixed an issue where the usage of particular diacritic marks (e.g. ^, ~, ´, `) in Windows is blocked after launching the title - Fixed Breaking Death always breaking all enemies when the character dies, it should only break the enemy that killed the character - As a result, it shouldn’t work when the character kills themself anymore - Characters' turn order during a First Strike, triggered by attacking an enemy on the map, now correctly respects characters' Speed - Fixed Boucharo giving +150% Critical chance instead of +50% Critical chance - Fixed some Luminas giving unintended hidden +10% damage: Sweet Kill Teamwork Dead Energy II First Strike and others
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**New Content** - Verso's Drafts, a new playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover :) Located on the World Map, next to Lumière - Accessible from Act III Esquie’s Underwater ability is required! - New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19, with more to come! - New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure - New boss battles for late-game players to overcome in the Endless Tower - They are variations of iconic bosses from the main game, designed to be even more challenging - Added new Luminas and Weapons - Added the "Old Key" quest item to the final area of the game - Previously obtainable only during the Prologue, this addition gives players a second chance to collect all journals within a single playthrough **New Features** - Added Photo Mode with plenty of settings and options for players to get creative with while capturing your favourite moments from the game, accessible at any time from the pause menu! - Added Lumina Sets feature, allowing players to save up to 50 different lumina loadouts for adapting to plenty of different fighting tactics at any moment - Added Abandon Battle option in the pause menu which can now be opened in battle - Added HUD Scale setting, allowing players to adjust the size of in-game HUD elements from 80% to 120% - Added FSR 4 support, including AMD temporal upscaling for sharper visuals and Frame Generation for smoother gameplay on compatible GPUs - Added new filters for Pictos and Luminas and improved the UI - Added input remapping for controller **Handheld PC improvements** - The game is now certified on Steam Deck and ROG Xbox Ally! - Global improvement of text legibility - Fixed multiple fog and lighting issues: Overly intense effects during the Flying Manor boss fight (which also impacted some cinematics) Overexposed areas in the Visages Overly dark areas in the Endless Tower - Fixed FPS being capped at 30 on Steam Deck - VSync can now be properly disabled in the settings when playing on Steam Deck - Graphic settings are now adjusted for Steam Deck users - Improved first-time setup flow: Controller input is now supported in installation wizards (no longer touchscreen-only) - External controllers now switch seamlessly with the Steam Deck controls **Bug Fixes** - Fixed an issue where using Battle Retry after a cinematic or automatic trigger could spawn the player out of the world if the last save was created in a different location - The playtime displayed on save files now accurately reflects total playtime, including time spent on Game Overs (Note: this fix does not retroactively update existing save files.) - Fixed inventory behaviour so that sort order now persists after closing the game menu - Fixed issue preventing Intel XeSS Frame Generation setting from being accessible on PC Game Pass - Fixed an issue where the usage of particular diacritic marks (e.g. ^, ~, ´, `) in Windows is blocked after launching the title - Fixed Breaking Death always breaking all enemies when the character dies, it should only break the enemy that killed the character - As a result, it shouldn’t work when the character kills themself anymore - Characters' turn order during a First Strike, triggered by attacking an enemy on the map, now correctly respects characters' Speed - Fixed Boucharo giving +150% Critical chance instead of +50% Critical chance - Fixed some Luminas giving unintended hidden +10% damage: Sweet Kill Teamwork Dead Energy II First Strike and others
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Aaaaah this game was amazing, can’t wait to download it again to play the new update


I don’t understand why they released BO7 so soon after 6. Also seeing 7 after the name reeks of cash grab when it comes to games with reputation like theirs.


It runs Linux out of the box not Windows, so it’s not normal. Not to mention it’s barely upgradeable, HDD and RAM only. I know some prebuilts lock you out of upgrading but you can buy plenty that you can fully modify yourself.


Unfortunately “console people who just want to plug something in and start playing” is a pretty big slice of the type of people that like playing multiplayer games especially AAAs which won’t always work. Not to mention they will still be served with a PC game so there will be all of the regular options like graphics that PC players are exposed to.

I’m really hoping Valve proves me wrong but I don’t think I’d recommend this device to a console only player as their first PC.


At least the SteamDeck was a different form factor, this will find it difficult to compete with consoles forget normal pre-builts, especially if its more expensive than both


It’s a bit of a hard sell in an environment where being economical is the first thing on people’s minds. That’s a very niche audience. People who don’t want to build their own PC, don’t want a normal prebuilt, and are okay being less powerful than a console, and will not to mention not play a ton of multiplayer games out of the box. It’s not going to capture anyone from the console market and its not going to capture the hardcore PC nerds.


DOA already if it’s priced more than that. Who is this marketed to?


“I can’t tell you what the price will be, because I literally don’t know,” he said on the November 15 episode of the WAN show. “When I said I’m disappointed it isn’t going to follow a console pricing model, where its subsided by the fact that manufacturer is going to be taking 30% of every game sold on it over the lifespan of this thing, because I feel that would be a more meaningful product, they asked what I meant by console price and I said $500. Nobody said anything, but the energy in the room wasn’t great.”
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Small video which came across my feed that definitely has a point IMO. 2000s were the peak crossroads of old and modern life and its fun to look back
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It’s still a feature that was expected to be removed tbf but sounds like its been partly upgraded


As many as Palestinians by Israel? I dunno, what a weird question to ask



What even happened in this generation? There was nothing that separated it lmao. Realistically the only thing the next gen can add over this is full ray tracing from ground up, even something like frame gen would be proper embarrassing because a console is supposed to have all graphics baked in.

If MS goes Windows on Xbox then that might genuinely be the way forward atp



It’s genuinely one of my all time favourite games, prolly in my top 10. It’s just sooooo good to play and somehow I love it, it’s absolutely captured me even with its (few) flaws


I need to reinstall this mf game when it comes out I didn’t expect this lol


Clair Obscur: Expedition 33 has sold 5 million copies worldwide; new content update to come to celebrate
To celebrate this milestone, we’re working on a game update for all platforms that will include several additions and updates as a THANK YOU!! - A new, playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover. - Challenging, new boss battles for late-game players to overcome. - New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure. - New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19. - And more to come…
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I haven’t followed Ubisoft closely but isn’t the latest PoP very well reviewed? The new Anno looks very promising as well, the demo is out and people are excited


Honestly those are Ubi’s most creatively bankrupt franchises so I’m hoping that while Vantage focuses on these the main Ubi studio produces some actually interesting stuff




My attempt to crack a shitty joke has backfired more than expected lol



You definitely have a point… if US was the only country in the world and Uber did not provide a much better service than our local taxis. I mean yeah the local ones are cheaper but considering overall service, fuck no.

For me, one of the major advantages of Game Pass is publishers are absolutely refusing to put local regional pricing nowadays. Games at 60$+ cannot be bought by anyone with middle class salaries. Now with push to 70-80 usd+ for AAA, even AA games getting to 60$ it is impossible to buy in my country.

So why should I get a single game at those prices when I can get few hundred at similar pricing? It’s MSs problem that they are willing to put their games day 1 on GP not mine. I don’t care whether games are getting “devalued” or whatever, I’m simply getting what I paid for.

Also, people do tend to buy games standalone and I really can’t see that going away honestly. I can’t see games ever going subscription only or anything like that.


I know, I know lmfao. But that doesn’t mean I’m not going to leach the hell out of this until it goes away.



Game pass is awesome. Played a fuck ton of games at that price. Hope it stays forever, especially with that stacking model lol.


Tbh out of the big corpos MS has been one of the least anti-competitive in the past 10-15 years. They like to push their own services with ads within their own services yes but that’s not really anti competitive in the truest sense, every company on earth does that.

The biggest one I can think of recently is them having lower rates for Windows Server on Azure vs other clouds. Compare that with companies like Apple, Google who actively attempt to put down other services.

IMO Nadella has been pretty decent in handling that part of MS. Though I don’t really have an answer to your Defender question lol.



Facebook gaming was a small “phase” in gaming but it was really fun and social. I had a blast playing games like Farmville, Mafia Wars, Restaurant City


Full title: He was devastated when his favorite Facebook game shut down, but at 10 years old, what could he do? 8 years later, he's got the rights, the original code, and is about to relaunch Dungeon Rampage on Steam
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Yes, the government is going to get you by installing spyware in a game launcher that nobody uses. You won’t care a shit about or vet at code level any of the 200+ closed source games you will play in your life because they’re all fine in your fantasy land, but one game launcher is out to kidnap you.


Bro get a life, it’s not that serious. Evil app store lmao as if they’re out to murder you and your family



Nice that it’s on GP, can’t wait to start. Looks great


Goddamn libs responsible for everything wrong in this world 🤬






How does RT only titles work on consoles? The RT really isn’t that powerful, aren’t they supposed to be equivalent to an RTX 2070 at best? It sounds like the graphics difference will be quite a lot for PC vs consoles.





You can still do that, the article is fucking stupid. If you don’t have the correct requirements you will never get Windows 11 officially. You can however create a custom install of Win 11 using tools like Rufus to bypass the TPM requirements.

The point of the change is that now if you install it on an unsupported machine, you won’t get any official support; they’re not stopping you from messing with the OS installer but you will still NOT get the upgrade officially and if you do upgrade and find some issue they ain’t helping you.

IIRC they used to pester users with this unsupported setup to upgrade to a correct setup and they won’t do that any more.


[Ornstein] EXCLUSIVE: Dan Ashworth leaves Man Utd after 5 months as sporting director.
53yo’s move from Newcastle has not worked + departure agreed in meeting at Old Trafford last night; presented by #MUFC as mutual. https://www.nytimes.com/athletic/5972334/2024/12/08/manchester-united-dan-ashworth-leaves/
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[Romano] Jaden Philogene’s move to Barcelona looks now complicated and unlikely as he’s giving priority to Premier League move.
Understand three clubs have sent him proposals: Crystal Palace, Ipswich Town, Everton. Decision expected soon.
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