
I’m sure I’ll move on at some point, but I’m currently running maybe 30 mods on civ 6, and they are mostly QoL. Parts of both gameplay and UI are just poorly thought out even to this day. So I was expecting the new game to be released in a state I’d dislike. It might take longer to improve than I thought, though.
Started with a Rift way back and recently got a Quest 3. As you’re already aware, it comes down to the games you want to play. I’ve invested a bit in a setup for flight simming, because I love helicopters. Because helis are so sensitive, VR actually gives you much better control (it also increases your immersion, obviously). I replayed Half Life Alyx recently, and it’s still great. And then I spend a bit of time in Beat Sabre several days a week. Oh, and there’s a puzzle game where you just use your hands to match a set of blocks to a 3d shape. It’s great not always using controllers. In terms of the quality of VR - it might not have improved enough to ‘cure’ your nausea yet. The quest 3 was a big step up in clarity compared to the Rift, but your peripheral vision is cut off, and it’s still a ways off from normal vision.

Vangers is a postapocalyptic and fundamentally strange top-down driving/exploration/mystery/action-RPG.
It has a unique back story, hostile worlds and an intriguing and expansive vocabulary that helps tell the story. If you are the type of person that appreciates poetic neologisms because they get your brain going, guessing at the etymology and sucking up the layers of connotation, this is up your alley.
Even if you manage to complete the game, you’ll be left wondering whether what happened was even meant to happen. It’s sort of post modern with deconstructed words, rituals and behaviors all jumbled up and muddled together as a result of a great and important event that once had meaning to creatures that may no longer even exist.
The way I ‘fix’ this is to crank the difficulty so I’m behind for as long as possible while still having a chance of winning in the late eras. I loose plenty of late games, but that’s what makes it an honest challenge.
I think a lot of people are used to playing with settings that allow them to comfortably win as long as they survive the early game.