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Cake day: Nov 08, 2025

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>One missed from the other week is The 7th Guest Remake got announced, bringing the classic haunted mansion adventure into modern times. Coming from Vertigo Games and Exkee, if you love exploring and solving puzzles in a spooky setting this might be one to stick on your wishlist. > >Technically, this is not entirely new. They actually released a VR version "The 7th Guest VR" back in 2023. With this they're finally giving those of you without a VR kit the experience now with this proper standalone version. > >Compared with FMV from the original, this is doing something a little different with real actors appearing fully inside the game world.
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>Burn-in is the one big worry with OLED monitors. But evidence that it shouldn't be a dealer breaker for gamers is approaching critical mass thanks to another long-term assessment released today. > >YouTube channel Optimum has been using a 32-inch 4K LG WOLED monitor for around 3,000 hours over two years and has found only minor burn-in. This is a particularly handy metric given that one of the best known existing trackers of OLED burn-in by Monitors Unboxed has been based on a monitor with a Samsung QD-OLED panel. Now we have something similar for LG WOLED.
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>Epic Games have release their 2025 Year in Review for the Epic Games Store, and they appear to be doing doing quite well compared to previous years. Be sure to check out our guide to play titles from Epic Games Store on SteamOS / Linux. > >For 2025 they're reporting 317 million total PC users, with a 67 million average for monthly active users (-1%) and 31 million average daily active users (-2%). > >Epic has a lot of cash thanks to the success of Fortnite, and they've been burning through it to get people into using their store along with giving out all those free games (100 given away free in 2025). So third-party PC game revenue is essential if they want the store to actually succeed and it appears they are starting to turn things around.
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>We are truly entering a time in gaming where it feels like optimizations are a thing of the past, and the specifications needed to run 007 First Light are nuts. Thanks to the rise of DLSS, FSR and XeSS we're seeing more and more AAA-level developers use them as a crutch for performance, at times setting them as an actual requirement to get the games actually playable. > >And now it's getting worse. > >IO Interactive this week put up the required PC specifications for running 007 First Light, and you might want to be sitting down for this. To run it at just 60FPS with only a 1080p resolution they're saying you need at a minimum 32GB RAM. Really? 32GB in this economy? And 12GB VRAM too. At least on the GPU / CPU side it's reasonable.
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