


I like my iPhone. It’s solid hardware and reasonably capable software. It does everything I need it to do, and gives me really solid control over API access to privacy-centric controls like location and microphone.
I still wouldn’t skip a beat to switch to another phone manufactured by another company (though I regret how much of a duopoly there is). The inconvenience is minor; Apple just needs to give me a shove and I’ll switch.


The dialogue system isn’t identical, but we’ll absolutely be including those features as dialogue options. We recently cast the last few open roles, including major characters, so although VA is a bigger job than in any published TES game, we’re well on our way.


So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.
Egrets from Skywind here. We’re really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.


Yus indeed, and self-named. Some of the other monikers are fun, too.
Lefay was the lead dev for Arena, Daggerfall, and Battlespire, and laid a lot of the very early conceptual groundwork for Morrowind and Oblivion long before they were concrete projects.


I can’t think of a single company worse at naming products and services than Microsoft. They have an abysmal track record. Some examples off the top of my head, all of which make web searches near-impossible:
Great post.
Here’s the Dreadmoor AMA on r/pcgaming on Reddit. It’s a disaster.


I suspect it’s dual-band acceleration (sometimes called “speed boost”) - you’re using both the 2.4GHz and the 5GHz bands. WiFi 6 and 7 will probably show a 6 and 7 respectively, and voice over WiFi is shown separately as you say.
Try finding it in your settings, turning it off, and seeing if the + disappears?


That’s weird - only a few weeks ago, there were rumors that Quick Share was going to be extended to also support iOS.


Reach the objective, whatever way, or fail.
This really isn’t very representative of early Assassins Creed. It’s generally been chock full of very specific instructions - some mandatory, some optional for partial synchronicity – “Don’t alert the guards”, “You have 90 seconds”, “Use smoke bombs 5 times”, etc.
[Funko Fusion] game feels like an off-brand LEGO game in all the worst ways
I have a bias here because I’ve never understood the appeal of model collecting in general, and of dead-eyed, amorphous Funko Pops in particular, but I am shocked that a cash grab on the back of emotionless, artistically-bereft figurines wasn’t a smash hit.
Well, not that shocked.


25th or 26th October seems likely to me based on the first announcement (Twitter link).
It was the style at the time (NSFL)