I did that with RTS like Starcraft or Age of Empires II. I would just build a city, develop every upgrade, build good defenses and basically play it like Sim City
Donkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty
I don’t know, Tour de France (1983) on Vectrex looks nice
https://www.youtube.com/watch?v=4MnEOLIaBl0