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Joined 2Y ago
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Cake day: Jul 15, 2023

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Once upon a time I ran a clan in a popular PvE/PvP co-op FPS alien shooter (still going, but has lost its magic). We had a few kinda well-known actors in the group. Shooting aliens one day and bullshitting with one when he gets a call that his best friend and fellow actor/writer OD’ed last night. He didn’t leave, and there wasn’t anything I could say. We shot aliens in silence for quite a while.


DuckTales (NES) - Moon Theme. The covers are also awesome.


For point-and-click adventures, I’ve enjoyed the Samorost series, Machinarium, and Botanicula!


Congratulations, and best of luck - you had the drive to do something others just daydream of. Success or not, you’ve already won.


Truly wish I could have kept playing this. I was having a blast. Roughly 60% of the way through, game started crashing 30 seconds in. Went back multiple save files, same thing. I’ve never been more disappointed in a game that I truly loved.


I finally ditched the early access to play Elden Ring for the first time haha. Realized around the Act III ending that it may not be for me due to the reliance on trading. Feels like I can’t earn my gear or get excited from the drops. To each their own, though.



Same boat - just ordered an AIO directly from them and see the “we’re building your pc” emails. Hoping there’s not shenanigans with this.



Man, maybe with specific roles, too? That could be awesome. Pilot, ship mechanic, engineer, security, salvagers, etc. With some danger/time tied to the salvages.


Episode 1, where they are salvaging the Alliance ship and have to work quickly before they’re caught. In other words, not the planetary adventures and combat of Firefly because that would likely be too much of an undertaking to expand into that kind of game.


Loved this game, though I really hope the studio gets to expand on that genre, storyline, and environment. Very enjoyable for what it is, but I want more! Would love for a future story to take you outside of that shipyard, more like you’re running an independent derelict salvage operation, traveling around star systems searching for your next score (i.e. early Firefly).


Very sad. Have enjoyed all their games. Just reached the end of Shadow Gambit and would have gladly stuck around for more. Hope the rest of the studio goes on to do more elsewhere.