


Right, it can generate child porn, tell kids to kill themselves, and tell you to put gasoline in your pasta sauce while while also quadrupling or more the price of hardware! Much better!
I’m not even sure where you’re getting the idea that you can’t buy drugs with crypto, though, because you absolutely can???


They’re testing that right now. It’s going well.
I know, I mentioned that.
A server system that is separated from DMs/group chats, at least visually Spaces.
On mobile on the element client, absolutely not. The spaces group chats show up in your DMs, and there is not a way to turn that off. Yes I know about other clients existing, there’s one where you can turn that off, but it’s not even mentioned on the main Matrix website.


I haven’t actually used Stoat, but they don’t have group voice calls listed on their website, so I assumed they weren’t there. My mistake on that part, but also they should probably list that on their website. That would probably put Stoat as the most viable alternative, especially if they add federation (especially over XMPP, which it seemed from their website was the most likely they’d go with?)
Nowhere in my comment did I state that Matrix didn’t support voice calls. What was said was this:
Matrix itself supports calling (though I think that’s still experimental), but Cinny doesn’t.
Cinny doesn’t. Their UI does not have a call button that I can locate, unless they’re hiding it because I’m the only user in the room.
Fundamentally Stoat is probably the one that’s there as a Discord replacement, since it does have calls, and between two different apps you can get a fully functiobal Discord alternative out of Matrix. But you have to use two apps to get it. If Stoat adds XMPP federation I will 100% switch in a heartbeat tho, I’ve been saying we could have a discord-like XMPP client since I started using XMPP.
Back on topic, though, the things I want out of a true discord replacement are this:
That’s all. That’s all Discord has over literally every other chat app. If something is missing those 3 features, it’s not a Discord alternative. It’s a chat app, which is fine! But when people say shit like “Signal is a good Discord alternative” it makes me question how they’re defining every word in that sentence, because it is 100% on the level of saying Guild War 2 is a good Second Life alternative. And my experience with most of the big “Discord alternatives” is that they aren’t. The default Matrix+Element experience is not like Discord. I had to start a whole ass Lemmy thread to be pointed to Cinny, which has 2 of those features! Missing the third. Element has two of those features! Missing the third on mobile. I want a cheeseburger and what’s happening is one place will sell me a grilled cheese, and the other is selling me a burger with a slice of cheese on top.


Yeah, they all really do feel like “Oh you want to stop playing World of Warcraft, but still want an online game to play? Try Second Life!” and I think that’s partly because there isn’t an app out there that feels like Discord besides Discord. Cinny (Matrix), IRC, and Stoat come close, but none support voice calls at this point, at least that I can find. Matrix itself supports calling (though I think that’s still experimental), but Cinny doesn’t. If it ever ends up supporting voice calls, that will likely end up being the Discord alternative In wouldn’t feel bad recommending.
Until then, though, we don’t really have a true Discord alternative. Just various chat apps that don’t quite hit the mark.


Actually I did just ask the same thing, and the TL;DR is that most clients do handle it as signal with group chat folders. Cinny does look like Discord, but currently lacks voice calling. It’s currently web only with PWA support for mobile, though.
WoW classic servers, OSRS, etc etc.
Like. Not against it, I occasionally play 2009scape because I just think it’s fun, but that’s about it. I just also know that it won’t be the same, and it rarely will be from a game that’s similar to your childhood ones. You have bills now, and your friends aren’t off the clock when you are anymore


I’d say that it’s a bigger red flag when they start introducing cash shop fashion items that aren’t thematically appropriate, really. It happened with TERA shortly before it closed down.
Reason I say that is because I started playing FFXIV about a month ago, and it’s a fashion show early game xD They have released thematically inappropriate apparel, but they’re like… T-shirts that cost in-game money, I’m pretty sure TERA had a goddam little tikes car to drive around in.
Oh! And if it gets sold to Gamigo. That’s another massive red flag. Happens so gods damned much.


By RPGMO, do you mean MMORPG?
No, RPG MO (forgot there was a space there) is an MMORPG. It’s also on Steam if you want to see videos/screenshots
Well, no, they’re not actually.That’d be basically AAA live service games.
I more meant as a genre. Everything gets more expensive when you get into the AAA world, but that’s more a matter of scale than genre. There are probably some single player games that have cost more than some MMOs have cost the devs over the life of the game :P
And also… I remember the early 00s. We had a bunch of fairly big, and also actually fairly novel and distinct kinds of MMOs coming out, fairly regularly.
Same! I kinda miss those days for MMOs. Some of those are still hanging around, but a lot of the ones I used to play are just shells of what they used to be. Perfect World, Conquer Online, FlyFF… Well, FlyFF was never that good. Damn lootboxes.
they’re allergic to MMOs, unless they make them insanely pay to win or gacha or something like that…
Yeah, it’s partly because most MMOs aren’t that profitable, at least without p2w/gacha mechanics. It’s due, at least in part, to the nature of MMOs.
Generally with theme park MMOs (Final Fantasy, Runescape, GW2, etc) there comes a point where the player runs out of content, or burns out. At that point they switch to doing something else, and stop paying you money, even if just for a while. Some will stick around, but most will move to another game, usually one with more money, and a larger dev team, that can release content faster. Through a few cycles of this, smaller studios are often choked out of resources, because while server costs go down during slow times, it’s not proportional to the amount of money lost. Each additional player is cheap, but the base dev+server costs aren’t, at least for a game that’s trying to compete with the big ones.


Yeah, I couldn’t get it to either. For collections there’s a way to copy the nxm links and paste them into downloads, for individual mods I just download them from the website to either. It’s one of those “It works, just not with all of the features it would have natively” kinda things for me, which I’m fine with for how I use it. I only really use it for skyrim collections xD


Almost certainly. I’d say Project Entropia is also screwed, but that is literally a casino of a game, so as long as there are players, they’ll be making money. Second Life is more worrying, though. Both games let you “cash out” your funny money to real money, but Entropia literally functions as a casino, where SL is more like a full economy


Oh, this is gonna have implications
Since they determined that in-game assets are real property of the player, basically every MMO is gonna need to change their ToS if they operate in the UK, because all of them that I’ve seen (and I’ve seen a lot) have something in there that “All assets are the property of $gameCompany” to stop these kinds of shenanigans. But if all it takes is being able to tie the game dollar to real dollars in a capacity officially supported by the devs… Yeah that’s gonna be some lawsuits
Oh, neat! Lemme check it ou-
Well that seems irresponsible.