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Joined 3Y ago
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Cake day: Jun 10, 2023

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I wasn’t saying you did it for clicks. The site published an article that is a rehash of a 11 year old article. They are the ones scraping the barrel.


No idea but it definitely feels like scraping the bottom of the barrel for clicks.


Am I wrong or is this article simply re-reporting a Eurogamer article from 2012? Because the only source this article cited is a 2012 article from Eurogamer.


Whoa whoa whoa… if it starts printing good I’d even pay for a WinRAR license.

Joking aside, diablo 3 was the last game I ever pre-ordered. They basically made a wow clone in the Diablo universe, but without a compelling story. They must be desperate for sales if they are diversifying where they sell it.


I don’t think it’s as much that the meta model was replicated as much as they fully open sourced it with a license for research and commercial use.

I actually think the market demand will be fairly small for fully offline AI. The largest potential customers might be government who require full offline hosting, and there is a small group of companies servicing that niche. But even government customers who require that their data is segmented are simply having enclaves setup by the big cloud platforms where they guarantee that inputed data isn’t fed into the training process and doesn’t leave the customer environment.

I fully support folks who sustain open source AI frameworks, but in terms of commercial customers that will drive industry trends with dollars, I expect there will be demand for hosted solutions that use proprietary models.


It’s a lot of fun with friends or casual players. Gets less fun if you end up in a lobby with folks that take it serious.


Played a ton when it first started; stopped when they released a bug that wiped out the contents of any container with an empty slot. Lost all my stuff. Couldn’t really get back into it having lost so much time and with devs that had such iffy null handling via their Lua code.