
I can’t tell you exactly why, but as much as I played and replayed borderlands 1&2, the third one didn’t interest me at all, I can see that the recipe used the same ingredients but it just didn’t taste the same to contribute the metaphor. It just bored me and my wife during our coop campaign, and we didn’t have any desire to continue our playthrough. I hope they get it back with four but I don’t trust them enough anymore to buy it blindly anyway.

Too much games to play on the market to justify the urgency to buy it at release for 80 bucks. they now compete with free to play, gamepass, Indy games, piracy, and tons of past games with lower cost.
The fomo of newly released games is low when most games are released in shitty state and need 1/2 months of patches/fixes and that’s not even taking in consideration that the best experience is when all the dlcs are released and make the game finally complete.
The AAA industry is fucked. In a world where quality games are released each weeks they are often but even the best way to have fun with our limited time, like tepid Ubisoft games…

I totally agree with you, while Elden ring looks very nice, it is far from state of the art graphics, demons Souls PS5 show what it should look like if it went that way. I am happy they didn’t and instead focus on gameplay and game zones. I really think a lot of game producers go for the extra graphical fidelity instead of focusing on game contents. Dragons dogma 2 recently is stunning production wise, but as much as I adore the game, I wish they went the Elden ring road and had a huge world with tons of stuff to do.

I think Nioh 2 is still better, but it is an interesting take on the formula. The problem of this game is that for new game+ (and++ etc) it requires you to farm a lot, but the level aren’t that interesting and are not randomized.
The other big problem is that the DLCs including the end of the game story are behind these ng++ games…
That and as all team ninja games, past a certain point it get hard. The base game is relatively ok though, easier than Nioh2 but not the snoozefest of ff16, unless you over level too much
But if you have friends who like final fantasy and beat them all, it can get fun. (I played the game earlier this year and didn’t have technical problems, tell ninja games at launch can be really rough technically)
The main problem of Nioh2/FFO/Wo long (technical issues at launch put aside) is the lack of content. Don’t take me wrong, all these games take time to complete, but for each main mission , you redo each level 2 or 3 more times in secondary missions. That and the story is too often forgettable.
But IMO these systems are so great that they would do wonder in bigger games/more ambitious games, that is why I really hope that rise of the Ronin do well next year. Oh and their character creator is fantastic, too bad it wasn’t here in FFO.
Watch some videos, but these games are essentially great beat them all with a lots of builds and diablo like itemisation.
I still think that each game since Nioh2 is less complete than the previous one. (And with each game we get less and less missions)

I had no problem with an action final fantasy but the gameplay wasn’t up to what it should have been. The combats system in itself could have been great(as it feels and play good) but it is totally lacking in a lot of aspect.
Consider final fantasy stranger of paradise, another beat them all final fantasy, where you have companions (and online coop), a diablo like loot system, the final fantasy job system, and a lot of customization with fixed characters (It still isn’t up to Nioh 2 level)
I would have been happy if FF16 had half of that.
And that is only on the gameplay part…
Fuck same, I hope it will be ported on PC down the road. Split coop games are better on 21/9 screens.