Counter to this: Don’t cater to noobs.
Hollow Knight is one of the GOATs because it’s hard, but extremely fair. Learn the patterns, and any boss can be beaten hitless; explore properly, and any boss can be returned to rematch – after a death – from a bench in 1 to 2 screens (late game even has a teleport ability!).
FYI, there’s an No-VR mod for Alyx in case you want to play it, and lack of a headset is what’s stopping you.
Hollow Knight is my favorite game of all time. It’s tough though, and you will feel lost and “where the fuck am I supposed to go?”.
I recommend that new players install the mod manager and enable “free” Gathering Swarm and Wayword Compass charms mods. Frees up 2 charm slots for two QoL charms – those two free slots will make the midgame a tad easier.
Edit: The mod manager you want is called “Lumafly” (formerly Scarab).
Early-mid 90s.
The latter years of the NES, the entirety of the 16-bit console era (SNES/Megadrive [“Genesis”]), the golden age of PC adventure games & the dawn of multimedia (CD-ROM based games & talkies).
Just before the release of Doom, where FPS took over; and the PSX/N64, where (bad) 3D was teh hotness; is where it’s at for me – likely why I love my MiSTer FPGA so much.
Roguelikes, such as Hades. A single run won’t take you longer than 30mins (and often far, far less than that – you’ll die, a lot).
Every run is progress. And if you feel like you’re not progressing fast enough, you can turn on “God Mode” (the protagonist is a god) and gain 2% damage reduction after each death, to make subsequent runs a little easier (no penalty in doing so, either).

Still describing the Diablo 3 in-game real money auction house. People just gathered the quickest-to-gather saleable thing over and over, sold it en masse for real money. Little money × many transactions = lotsa money. Then they bought the good stuff.
Became a gold farm simulator, as full stacks of gold were saleable. If they had blocked gold sales (can’t remember if they did do so eventually), it would’ve just moved to X relatively-common legendary item.
This article’s premise is BS. Easy mode is for people of any age who have not gotten gud.
I don’t disagree with you, but a lot of people, when presented with new game mechanics, don’t have the time to spend “getting gud”.
I know that if I were to start playing, for instance, Hollow Knight today, rather than at its release (cleared Pantheon of Hollownest), I’d likely have to put it down or install a nail damage increase mod – I have kids now; no time to grind at bosses to learn the patterns.
Project Diablo 2 is a pretty vanilla version of Diablo 2 LoD. Yes, it rebalances.skills and items, and adds corruptions and endgame maps, but there’s no new skills. For a complete overhaul, you want MedianXL.
That said, I’d still forego both and go with D2R. Modding is coming along, finally. After a regular playthrough or eighteen (6 classes × 3 difficulties), give Diablo 2 ReModded a try.
Tetris Effect for me.