



The MC backstory is just the same as picking a class from any other RPG, you just get to play out a different-looking tutorial level. I had hopes there would be different missions instead of different passing comments, but nope.
The combat is pretty shitty. It’s like Metro, where half the time it’s just spray and pray with whatever gun still has ammo. There are chances to use things tactically, but they’re outweighed by the way you can just shoot and heal continuously so there doesn’t feel like there’s any point. Stealth is weird. It just doesn’t seem as good as, oh, maybe the original Deus Ex.
The worst part though is I don’t care about the missions. Sure, you can choose the order you do them, but then they’re all “fight your way to the marker down this linear series of corridors”.


I never really considered cloud saves. That’s an excellent point.
GOG has linux support (or at least lutris offers gog-specific wine config when you launch something windowsy).
To be fair I have no idea what Workshop, Input or Remote Play are, so I’ll go along with them being wanted features. But I feel a lot of things are not really the responsibility of the shop and more of the client software.


I gave up on Stray. It’s good, except for the stupid action parts which are completely different to the other 90% of the gameplay and frustratingly difficult. I got through the first few, but one level just stumped me. Must have tried a hundred times, but I’m just not that kind of player and it ruined it - I can’t progress past that point in the game, and all the internet has to say is “git gud”.
Trailers gonna trail though. Explosions sell, the game could be 99% puzzle for all we know :)