Oh no, you!

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Joined 1Y ago
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Cake day: Nov 03, 2024

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Once in a while you encounter software that, while proprietary, proves that even if you’re doing closed source software, you don’t have to be an asshole about it.

I don’t remember which hardware I was mucking about with, but when trying to do something with the firmware that I wasn’t supposed to do, I was given a warning, a recommendation to back up everything, and a simple pointer on what to do if whatever insanity I was doing didn’t work.



Rear wheels: 235/55R19XL
Front wheel: Fred Flintstone style


What’s your favorite dinosaur?


Just got home from holiday a couple of days ago, and while the plan was to open up my laptop and continue my Kerbal Space Program game, it’s simply too hot here these days to enjoy anything for fun. So I mostly just do “nothing” while playing chess.

Looking forward to colder temperatures next week.


Sacrifice is an amazing game. Extremely original gameplay.


Sadly I haven’t played much or at all lately. Well, not sadly, actually: I fell into a rabbit hole of a personal project of mine, and this is where I’ve been for the past two weeks.

Having said that, I think the last game I played was FTL.


“Nurse! Pad me with three diapers, and leave me be.”
“But it’s time for your daily…”
“Nonsense, check in in a week from now.”





I realized last night that despite being very fond if RTS games, Ashes of the Singularity simply isn’t for me. So I’m trying out AoE4 tonight, hopefully that’ll scratch my itch.


Ksp2 was severely botched by Take2… but if you’re into the genre you might want to check out Juno.

In addition you might want to keep an eye out for KSA which is currently in early stages of development. As there’s no official website yet, I try to keep on top of any dev updates and nuggets of information so I can update the lemmy community.


Wut? BG3 runs flawlessly out of the box for me. Pretty vanilla Mint install, Nvidia 4060.


I played it last in 2022, and I would say it’s more WW1, at least from what I remember. Maybe 1920s, considering the improved tanks and trucks.


Saved you a click: Foxhole.

Fun game, I’ve been meaning to get back into it for a while, I just never found the time.





Factorio
War thunder
Enshrouded
Project zomboid
Warno
Rimworld


I don’t see a problem here.

PS: My opinion on PC innards was formed during the reign of IDE cables.


The main reason why I wanted KSP2 was because of the colony-system. I would love to have a more vanilla experience of building colonies which can build rockets - too many times have I tried it with modded KSP only to see my colony spontaneously disassemble after crashing into terrain upon being within physics range.


Yes-ish. Updated graphics/reskin was the original idea, but this changed to add some long-wanted features. This is where the problem began: The reskin was built on the old KSP source base, which the original developers have admitted was very difficult to work with.

When the development changed focus, the feature scope was simply not realistic with so much legacy code getting in the way.

Worst of all, the devs working on KSP2 were barred from talking to Squad (the original developers) about ANYTHING. No communication about specific parts of the code. No communication about why various approaches to different problems were chosen. Basically due to corporate stupidity that focused on a quick buck through a resin, the developers had to pretty much reinvent the wheel a bunch of times.

I think the initial corporate plan was a reskin-scam. The development plan involved a lot more than that. These goals were simply incompatible, which is why everything was so delayed and buggy.

There were some really passionate and talented devs on the team, but they didn’t get what was needed to build what KSP2 could’ve (and should’ve) been.

ShadowZone made a couple of really good in-depth videos on what went wrong, and this sums it up well: https://youtu.be/NtMA594am4M



Never played the futuristic ones. What appealed to me with the anno games was the atmosphere of sails and settlers.