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Cake day: Jun 26, 2025

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The new games aren’t all bad for the campaigns. MW2019 was pretty good and Black Ops 6 had a really fun campaign, it had a pretty good story too at least til the end.


People give Balmer a ton of shit but most of MS’s cool stuff came out during his time.


Because there’s not really any other series that has been able to compete and scratch the same itch. Battlefield is not competition, the scale of combat much larger even though it has been getting smaller. That said, if we’re counting all the cod games that came out in the past few years, they still have a player base and honestly I think they play better than all the changes the recent games have made.


I think they’re referring to the Steam Frame controllers, not the Steam Controller.


What would you want hand tracking or color pass through for? The goal of this headset is VR and I feel like it checks all the boxes required for it.


I very much doubt it would be 1K, the Index was 1K and they’ve made it clear that this is not targeting the same premium headset market that the Index was.


As someone who didn’t grow up with Halo and only played it when MCC came out on PC, I liked the campaign a lot and personally had way more fun with it than the previous games. It felt like Far Cry Halo which scratched an itch I didn’t knew I had. That said I don’t think Halo’s core audience is anywhere remotely like me.


You haven’t seen the MW2 2022 UI have you? It’s like these companies are trying their best to make the worst UI.


The ads are for their own services though, doubt they’re earning any direct profit from advertising their own services.


go in completely wonky directions, and in general are so generic and repetitive

Do you have an example because these 2 points seem like they are at odds with each other.


That’s basically all of Ubisoft’s games and despite the loud minority online, the games still sell really well and better in each release. That consistency is what I like about them. Their recreation of historical cities are quite pretty and the gameplay is generally enjoyable. I do wish they kept up the consistency with the story though. Shadows’ story was such a waste of a good location.



The reboot could’ve been good, there was a video documenting the original vision before they ended up with the final product. Tl;Dr They were way too ambitious and objections from the new publisher changed almost everything about the game for the worst.


I thought it was a sequel to Firewatch for some reason based on the name alone and didn’t really bothered with it.


The ability to miss games has been there for years, you could go to the game in the Xbox app and open the modifiable app data folder. The problem with this is that, developers can choose not to expose that capability on a per game basis.

Still there’s ways aroused it at least but it certainly not as straightforward.


Respawn still made some pretty fun games. But errr yea that’s pretty much it.


You’re referring to the Android based ones right? I’m looking for a Windows or SteamOS based one for my Steam library.


I wish there were a handheld competitor to the Switch Lite though. I don’t need anything powerful, I want a small screen for my small hands and can fit in my pocket. As much as I like my Steam Deck, it’s way too big and heavy for that use case.

With a Switch or Switch Lite, it’s still somehow light enough to use while standing on a train but with a Steam Deck, that’s just not feasible.


Anyone know if Nexon is a concern for this game? I haven’t heard much about them recently but their shitty practices from way back then (and continuing) from their older MMOs doesn’t inspire confidence.


Can’t say I’ve ever had any of those consoles, just playing devil’s advocate here. Personally as a PC gamer who’s been called on for support countless times for driver issues, launcher issues and what not, that’s all I can attest for.


All the driers are basically handled by windows update or are already in the kernel.

Eh… There was an issue a while back with Nvidia drivers causing all sort of issues and requiring a rollback. While it’s not something you would have to deal with often, from the perspective of the technically inept, that one tine they may have to do this would ruin their day and also whoever they’re calling for support.

The average person is far less competent with technology than you may think.


I work with OpenGL ES on Android and Mediatek’s GPU whole great on benchmarks has a ton of issues with specific features. Basic stuff like indirect draw causes numerous VRAM corruption issues which make it an absolute pain to work with.

A quick search online also turns up a lot of users with issues in Fortnite and Cod on mobile on those processors.


Of course it would. Why would I pay 100 bucks for a game that consistently got worse over time past it’s first few months and becomes dead in a year when the new game comes out? If it wasn’t on game pass, I wouldn’t even have bothered.


I’m assuming this is referring to prebuilts? I can’t imagine this to be the case for DIY set ups.


x86 is far too ingrained for that to happen. Even if it takes over on the consumer side of things, enterprise will still be stuck on x86 and you know how difficult it is to get them to change. The odds of it dying is exceedingly low.


Ah yes the Assassins Creed series that has more sales in each release is certainly dying. I get you guys hate Ubisoft but that’s just delusional at this point.


What SE Asia companies have any success with gacha? Most of them are Japanese, Korean and China.


Considering it includes Hokkaido, does it mean they’re actually including the four major islands? I originally thought they might just focus only on kanto and kansai, so this is pretty cool if true.


I feel like I’m the only one who finds this pricing reasonable? I looked up similar devices from Ayaneo and GPD and they’re priced similarly. It’s a premium ultrabook shrunk to a handheld size with a built in controller built by a company that can’t offset costs from an online store like Steam can, what were people expecting?


Really, for most people, there’s not much reason to buy the new ones, except that they keep de-listing the old ones and making them impossible to buy.

Isn’t that because of music licenses or something? I wish they’d just patch those out for people who buy it after the licenses expire.


Most games engines should be able to calculate all the shader combinations required and pre-compile them prior to their use. I’m not familiar with Unreal (iirc Jedi Survivor does this) but it’s fairly common with other games. Alternatively there’s solutions like Fossilize from Valve and Microsoft did just announce a new D3D feature earlier today that help devs collate all the possible shader combinations too.



I’m sure that’s what they’d like to do but then some executive gets some bright ideas about how it could make the game better despite having never ever played a game before in their life.


Its why there is no real point in deciding whether something should be a film or a tv series because you can just release it as a four part miniseries or stretch things out for a full eight and so forth.

There absolutely is. A movie is still expected to be watched in one go in its entirety and so is an episode of a mini series. It has a huge effects on the pacing of the media and how you segment episodes of one.


I get where you’re coming from but Doom 2016 and Eternal is quite a different game and well, Idtech are an absolutely legendary bunch of magicians that’s on another level all together. They had a full compute rasterizer back in 2016.



Honestly that’s just how Civ has been for the past few releases, most people don’t get it until the typical set of 2 major expansion packs come out and eventually go on sale. The base price of the full package has always been crazy high.


We’ve come to a point where PC gaming is so mainstream that the average PC gamer likely doesn’t even know that AMD makes GPUs. They’ll just complain about the prices and then pay for Nvidia directly or indirectly via prebuilts.



When I tried it a few years back there was this really strange field of view and input lag that felt really clunky when moving around the world. Anyone knows if that’s been fixed?