
I mean companies could probably already create perfectly good kernel level anticheat on Linux if they really wanted to through eBPF programs.
That would not require permanent changes to the Kernel and games would only need root rights at install time. (Like most software already does)
I wouldn’t even have a problem with that kind if a solution.

If you have a look at phoronix.com (probably the best linux news site) you can find loads of articles on linux gaining 0.2% of performance in some superspecific workload.
The Linux performance is what happens when thousands of people do these kinds of micro improvements for decades.
In comparison Windows is what happens if everyone follows the new cool trend and tries to lamd the next big thing.
Weird. I can fibd no source on it. However I seem to distinctly remember that GOG announced to help heroic implement more cloud features.