when you can rebind movement keys (I’m an esdf player as opposed to wasd), but it does not rebind consistently. So a map is panned using wasd still, or menu browsing is, or even basic movement in a mini-game, or driving using a vehicle etc. It seems developers rarely really test anything but wasd…
Worst was cyberpunk, which always jettisoned me from the car in a super dramatic leap… on every right turn. XD
edit: also, when rebound keys are not represented correctly in tutorials or prompts… ugh.
Playing Left4Dead2 versus with 8 friends, running my own custom ‘Random’ mod. That game was so great to play matches in with the right people - and very fun to code sourcemod plugins for as well.
when you can rebind movement keys (I’m an esdf player as opposed to wasd), but it does not rebind consistently. So a map is panned using wasd still, or menu browsing is, or even basic movement in a mini-game, or driving using a vehicle etc. It seems developers rarely really test anything but wasd…
Worst was cyberpunk, which always jettisoned me from the car in a super dramatic leap… on every right turn. XD
edit: also, when rebound keys are not represented correctly in tutorials or prompts… ugh.