

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
I’m almost finished with Skyward Sword HD which for the most part I have really enjoyed. There have been a couple major frustration points because of game design tropes that unfortunately several Zelda games have included since OoT. The story and characters have been amazing overall, though, and I am looking forward to seeing the conclusion this weekend.
Late-game Skyward Sword Spoilers
One trope that I strongly dislike in the newer Zelda games is “forced stealth.” OoT is the first game (IIRC) that had stealth sections, and I feel like a lot of the games that have come after include it. The multiple stealth sections was my biggest knock against Echoes of Wisdom, and in Skyward Sword to put a section so late in the game and also take away all of my items was jarring and un-fun for me.
Skyward sword also committed a sin on multiple occasions (including the above) of forcing me to re-traverse through an area I had already traversed through because of some contrived reason. The volcano was the worst, having to re-traverse it with the carry bot, and then again during stealth was just tedious and not fun. Flooding the forest was a neat idea in theory but then having me do a huge collect-a-thon where I had to surface every time I wanted to use Dowsing was pretty awful and felt like just a way to extend my play time.
After I finish Skyward Sword I think I’m going to pick up Twilight Princess on GameCube. This is another Zelda game that I’ve never had a chance to play, and consensus seems to be to play the GC version over the Wii version (I don’t have access to a WiiU).