Na. Even privatly traded companies can enshittify when it gets inherited to people not sharing the same vision as the one that made the company successful.
If you want to prevent enshittification more long term, convert it to a non-profit cooperative, with a work ethic that promotes providing the best service over short term profit.
That would be amaze balls, but hard to see happening in reality.
How cool would it be if Steam split* into a non-profit, giving rebates back to developers for platform fees collected in excess of costs (including generous salaries for their employees, of course) with directives to make the platform as good for gamers and developers as possible?
One can dream.
I’m assuming a split because game development and sales don’t really mesh with a non-profit in the same way. Hard to make competitive multiplayer-only live-service games (let alone The International for DOTA 2) and loot crates your business model that way, at any rate.
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Na. Even privatly traded companies can enshittify when it gets inherited to people not sharing the same vision as the one that made the company successful.
If you want to prevent enshittification more long term, convert it to a non-profit cooperative, with a work ethic that promotes providing the best service over short term profit.
That would be amaze balls, but hard to see happening in reality.
How cool would it be if Steam split* into a non-profit, giving rebates back to developers for platform fees collected in excess of costs (including generous salaries for their employees, of course) with directives to make the platform as good for gamers and developers as possible?
One can dream.