• 0 Posts
  • 164 Comments
Joined 2Y ago
cake
Cake day: Aug 09, 2023

help-circle
rss

If you ever get back into it, look into jackett. Consolidates a large number of trackers (some some setup) which makes life so much easier.



Hey I’m not disagreeing, I just really wish they’d add something fast paced to do between the slow, that would draw me back in. ¯\_(ツ)_/¯


I agree with Elite but I also want to point out it gets real boring in the end unless you enjoy “sitting and waiting simulator.”

I admittedly for 400+ hours out of it, but that was with VR and family playing alongside. I don’t know that I could ever get back into it these days unless something major changed.


The bottom line on what I’m trying to say, is that valve isn’t doing anything to correct. The only way to make them less competitive would be to actively make the user experience worse.

Is it a potential problem that valve could go anti consumer and fuck everyone over? Absolutely. But until that happens, there’s nothing to actually do beyond point out that it has a monopoly. Which… I mean, doesn’t actually do much more than trigger the “monopoly = bad” thought in people’s minds.


The question is, is it a monopoly because they are doing something to force their way into that position, or does every other offering just suck?

And what is the solution to said monopoly? Because as far as I can tell, the only way to give the other shitty stores a chance is to deliberately make the steam experience worse.

There’s also the question of if this is even a real problem. For instance, if two people are trying to sell lemonade on their street, and one is just throwing a lukewarm cup of haphazardly crushed lemons at you for $2, and the other is charging $3 but giving you a cool glass of carefully squeezed lemons… the second one may have a monopoly, but that’s because the first isn’t competent. Should the second be punished in some way because of that?




I mean sure, but should we also list all the games you can’t even purchase on consoles?

The “poking and prodding” is literally just settings that you are locked out of on consoles. Literally just purchase games that are verified steam deck compatible, and you’re golden.



Pretty sure I own this on Epic and Steam already but purchased it through gog because it’s just that good a game.


  1. Announce a change of heart “we heard you and you’re so right”
  2. Label a few existing quests and areas as “DLC”
  3. Plop a “DLC” onto the main menu
  4. Re-label existing day one DLC and call it new
  5. Release “day one” DLC in a few months

The problem is, it’s nowhere near 1:5. It’s more like 1:100 if we include only games with a decent amount of effort put in.


While I agree, listing successful games is just confirmation bias. For every indie darling, you’ve got hundreds of flops.

The reason triple a games are so mediocre is because it’s safe. You dont have to take a huge risk, and your chances of failing are smaller. Even if you do fail, the chances of recouping your investment are pretty decent.

Again, I think indie games are generally better than pretty much anything the triple a scene puts out. But that’s because they took a huge risk that happened to pay out.



I was an early adopter as well… I hated it. I don’t know why but I never got used to it and it has collected dust at the bottom of a box for almost a decade now. Which is sad, because I really wanted to like it.


Wow, I’m only at 1500 and thought it was excessive. Time to continue the irresponsibility!





Unusual in the sense that it’s not normally possible. It’s like asking if it’s unusual for the flying dog to do a barrel roll.

Back end servers usually ignore extra data not possible in vanilla clients, or completely deny the connection because of the extra data. I know of literally no other official server that accepts and passes along random mod data.


Why are you allowing mods to pass information through your official servers to begin with? That’s private server territory.


I was pointing out that M$ neither made other hardware that doesn’t support W11, or (directly) profits from hardware being outside support for W11. So planned obsolescence doesn’t really apply in any way to 99% of cases people try to say it does.


I want to point out, planned obsolescence only really applies to their surface offerings.




Yeah, they do give a place to voice that desire though:

But the journey doesn’t end here! Want to see even more LEGO® classics on GOG? Titles like LEGO IslandLEGO Rock Raiders, or LEGO Star Wars: The Skywalker Saga could become reality with your help. Head over to the GOG Dreamlist and vote for your favorites – it’s the best way to show publishers that these games deserve a place in the GOG catalog!


Yeah, pretty sure the “main” selling point is the 18+ patch.







I mean, finding NES games that still play and dont require repair isn’t simple for a lot of titles. Not to mention the hardware requires modding in order to work on modern televisions.

I’d call that “not available” or if we want to split hairs “not reasonably available”.


This issue does not affect systems that receive updates directly through Windows Update or the Microsoft Update Catalog.

This is virtually never the case for any end user, and likely not even the case for a large number of enterprise environments.



There are a bunch of images out there making the comparison, but here’s a good video of just a direct side to side of each design. https://youtu.be/CZXKKbSCA34


You mean like Pokémon “ripping off” Dragon Quest?

You can’t patent an art style.


It’s not that hard to work through honestly: If a bug/glitch hinders the fun/experience for the end user, remove it. Otherwise leave it alone.

This way speed run strats are left alone while things that frustrate users are fixed.