Wow - that sure took a while! A year since the first part of build 42 released and just in time for the holidays, Project Zomboid build 42 finally goes online.
Interesting, I find the combat controls also very simple. In addition to the space bar I listed, I only use the left and right mouse buttons to aim and attack.
It sounds like it maybe has improved since you played, although I would be surprised if they haven’t always had weapons. I only started playing with build 41 though.
I find that the tutorial level that they include now teaches the core controls very well.
Very interesting! Yes, it seems that the game has progressed a lot in the last few years. The tutorial level seemed very well done to me, and taught me most of what I thought I needed to know to play the game.
With the number of games that I’ve been playing for years that didn’t have tutorials when I started playing them but do now, I’m starting to feel pretty old.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
Interesting, I find the combat controls also very simple. In addition to the space bar I listed, I only use the left and right mouse buttons to aim and attack.
It’s been years since I played. When I did, the only options (at least that I found) were shove and stomp. I guess it’s improved since then.
It sounds like it maybe has improved since you played, although I would be surprised if they haven’t always had weapons. I only started playing with build 41 though.
I find that the tutorial level that they include now teaches the core controls very well.
When I played, there absolutely, positively was not a tutorial level. Or even the hint of one. Good to know things have changed!
Very interesting! Yes, it seems that the game has progressed a lot in the last few years. The tutorial level seemed very well done to me, and taught me most of what I thought I needed to know to play the game.
With the number of games that I’ve been playing for years that didn’t have tutorials when I started playing them but do now, I’m starting to feel pretty old.
Haha, I hear you, although it could just be down to being an early adopter!