NVIDIA Says You're "Completely Wrong" About DLSS 5 Being Slop
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-201M

I have been looking forward to this tech for almost a decade now. Just don’t use it if you don’t want to use it.

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61M

Why is this particular revision the one you’ve been waiting for, as compared to any of the previous DLSS implementations?

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-11M

The style transfer filter specifically, not DLSS in general. If you look up NVIDIA Canvas you can get a better idea of what was anticipated and why there is so much potential in this. I expected it show up in the NVIDIA overlay and Ansel stack but it does make sense it is part of DLSS.

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11M

Well, that makes sense then, lol. That’s pretty much the entire selling point to this version besides performance improvements. Personally, like a lot of people online, I’m not a fan of what I’ve seen so far.

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01M

Yea I mean the pictures they shared were ugly but I don’t care about some settings I am just happy that a goal I have been waiting for has been reached. Which is real time style transfer on games.

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51M

Every game will look the same. Enjoy.

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-31M

Thanks fun police. I’ll have fun the right way next time, I promise.

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11M

Very good for simulator titles with hyperrealistic graphics.

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