Eurogamer understands Bethesda’s current plan is to shadow drop the game next week on PC, PlayStation 5 and Xbox Series X/S, including via Xbox Game Pass.



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Honestly, I don’t have a ton of faith in Bethesda anymore, so I don’t care much for the next game. This on the other hand, as I understand it, was handled by another studio which has delivered great remasters and remakes, so I’m actually kinda stoked for it. I could play through Oblivion again, it’s been years.
Skyblivion (the fan remake) will probably have much more attention to detail and will also release this year, after over 10 years of development. The dev log videos look amazing. I’d be very surprised if the official remake is as good.
I really admire the work of the Skyblivion crew, as well as the ones remaking Morrowind, but I’m not quite as cynical as you regarding the official. As I said, I think the studio has handled some good remasters in the past and I think it will be done well.
I don’t think the official one is gonna be bad by any means. They will probably fix the biggest flaws with hindsight and modernize the graphics, and it will be a big improvement over the original if everything goes right.
But ultimately they had deadlines to meet and many more games in the pipeline, whilst the Skyblivion team can work on everything for as long as it takes, experiment much more and put as much detail and soul into everything as they want. I think that will make a difference, but both will be good games.
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The only part that gives me pause is that this is supposedly in Unreal Engine rather than Bethesda’s usual engine.
Not to say that there won’t be a modding scene, but it will be substantially different without the equivalent of the Construction Set/GECK/Creation Kit.
I admit this is less of a concern to me because I don’t do a lot of modding, but I can definitely understand that disappointment for those that do. With a different engine, though, I do hope it will be less buggy.
Too bad it’s american and I’ll never buy it.
Yar har fiddly dee
That’s so fucking weird to drop a remaster or remake like that so suddenly with no advertising or announcement. Something about this still doesn’t feel right in my gut, so I guess I’ll believe it when (if) it does drop. I don’t even know if I am going to buy it if it’s real, I have more faith in the modders behind Skyblivion than I do in Bethesda to actually do right with their IPs
What’s weird is that they’re still keeping it a secret even though it’s been rumored for months. We know it’s coming, but they’re still acting like it’s going to be a surprise.
Video game marketing changed dramatically about 2 years ago. No one likes long marketing cycles anymore. There are too many opportunities for delays or “puddlegates”.
Microsoft likes doing shadowdrops, apparently. Hi-Fi Rush being the most prominent, but they also shadowdropped the Ninja Gaiden 2 remake a few months ago.
Bethesda used to have a very short time between announcements and release. This game isn’t made by them, but they probably made the devs keep a tight lid on it.
i think its a panic project that was fired up quickly because Starfield failed so miserably.
unless this was just a side project that a few devs were working on and it was latched on to as a product that could be focused on.
i suspect that while todd was failing to put out fires, a couple devs were like “should we tell them we’ve been messing around with Oblivion assets in our new engine?”
No, they contracted this game out to another developer, and it’s in Unreal. It’s been in the works for a long time. If they’re smart, it’s a testbed for getting future games off of their usual Creation engine.
I hope they made it impossible to mod. In my new but rapidly growing religion, “modding” (desacrating) games is a mortal sin. Elder Scrolls games have damned the souls of many hairy, soft-bodied men.
ooooooh! I’m very happy to have been corrected. it might actually be decent, then!
thank you much for the info. that’s interesting.
343 is doing the same with halo.
Yeah… but RuneScape dgaronwilds came out today so… Only so much money to spend this month
At least it is not skyrim again?
Now we get 11 years of Oblivion re-releases!
I guess TESVI is already doomed, probably won’t release until after the ice-caps melt.
Sounds like we won’t have to wait too much longer then! /s
Shit, you’re right. That was an awful time reference for the joke… it might actually release before the Oblivion remake.
The first oblivion gate actually just takes you to the Skyrim intro and you can’t leave.
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“Hey you, you’re finally awake.”
“Caught trying to cross the boarder from the plane of Oblivion, huh?”
*border
Honestly, if it did that, im not sure I’d even be mad. That would be the funniest thing I’ve ever seen a gaming company do
they really doing anything but making elder scrolls 6 huh
They need to create some new Creation Engine bugs first
That game only really went into production after Starfield shipped.
starfield counts as “anything but”.
If you just click on the article and read the first paragraph, you will learn that it’s made by Virtuous.
I was making a joke I’m not gonna check if I’m right first
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It’ll happen. I don’t think it’ll be good, but it’ll happen.
This remaster was made by a different studio, not Bethesda, so I do believe them after they said that TES6 is now in full production following Starfield.
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if I can’t play it in VR im not doing it
What the fuck the community already did this just make a new game already, one that’s preferable not garbage
My only thing is that I hope they fixed some of the blaring issues with the original. I still go back and play Oblivion from time to time, but I usually have to spend 4 or 5 hours just downloading and installing mods. My biggest gripe with Oblivion has always been enemy scaling. Unless you do the main quest first you’ll be fighting the strongest enemies in the game by the time you get around to it.
I used those glitches to my advantage thank you very much.
Considering Skyrim and Fallout 4 inherited bugs from Morrowind, I’m sure this has inherited them again. And I’m sure everything feels just as janky.
Edit: actually this is on UE5 from a third party, so I’m hopeful it won’t have that Bethesda feel.
Theres no way I’m reading this in real life
We’re saying the oblivion port to UE5 is going to be less buggy? That makes you hopeful?? What is this place??? Did the gta trilogy not make it to lemmy?
I mean, despite whatever reputation UE5 may have, Oblivion was legendarily buggy. Oblivion defined Bethesda’s reputation for producing bug-riddled games.
But that is honestly part of the charm.
Im not denying the bugginess of oblivion I’m more concerned about the general unplayability of a lot of Unreal games in this latest gen
Like if the bugs were bad when they wrote the code I can’t imagine porting that code into unreal with its famously poor optimizations is anything but the worst case scenario for this remaster lmao
My hope was that they were porting it to creation 2 with upscaled assets and taking some time to squash the most egregious bugs. Hearing it’s going to be a ue5 port now I’m almost not even willing to give it a chance. We shall see. For all we know, this could just be industry drivel getting us excited about a fake leak.
This is definitely a ground-up remake, not a port with original code.
Wait, seriously? That is terrifying lmao
Why is that? It’s being done by a different studio entirely that specializes in ports and remasters.
The quality of Unreal games is a product of the developer. Plenty of games have been great. Satisfactory and Talos Principle 2, for example.
Huh, I never knew satisfactory was in unreal. On that point, if they offloaded development to a 3rd party studio does that impact your expectations? Idk who it is but I saw a bunch of people saying it wasn’t Bethesda remaking it
The only GTA game I’ve played was the one on the DS, so 🤷♂️
They had gta on the DS??
https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Chinatown_Wars
It was pretty good.
😮
I remember that one from the PSP but I never played it. I didn’t know it was on DS and mobile too! That’s actually pretty sick. It looks much more like the original GTA games, which is not what I expected. I bet that was neat for the time with gta 4 having just dropped!
Feels on brand for Bethesda to secret release this just before skyblivion mod finally gets near their release date. Kind of feels like a slap in the face to the community. I guess we will get a who did it better comparison.
Unless they DMCA the Skyblivion mod.
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Games in plural, as well as all DLCs $$
Also, it’s likely to drive sales for Bethesda, considering
Usually they do that shortly before announcing their own, like Nintendo with AM2R. Maybe they won’t do it at all.
Sounds like what they did to fallout London.
I am actually not even sure how much input Bethesda had in this. It was remastered by an outside studio contracted by Microsoft. The same studio handling the remaster of Metal Gear Solid 3, apparently.
Oblivion has my heart, but I’m not super interested in this. So far some of the visual choices look less inspired than the original take, and I don’t just mean the yellow filter. The dryad went from other worlds to person with a dryad skin equipped.
I’m more interested in the Skyblivion mod. It feels more like it improves upon what was there and has some cool deviations of its own.
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What in the world are you talking about lol
This is the “official” remake, though not done by Bethesda.