
I had the same opinion, but it changed after playing Doom (2016, Xbox One) and Doom Eternal (2020, Xbox Series X) back to back. The difference was dramatic.
I still believe we are reaching a point where Moore’s law is hitting a fundamental limit, but only time will tell how things will pan out. My guess is that consoles will need to get bigger to get better.
I’m playing Baldur’s Gate 3 for the first time right now. I’m not particularly a fan of turn-based games, but I’m digging there interpretation of the genre. I like how each character has a limited amount of movement per turn and the ability to navigate through the entire environment. I’m surprised more developers don’t use a similar model.