Are AAA games losing their hold on PC? New Newzoo data shows that the majority of revenue now flows to titles outside the Top 20.
@[email protected]
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21d

If it doesn’t run well on mobile gaming consoles, then it’s losing a huge market. It makes sense now that handhelds are popular af.

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362d

What’s driving this trend? The enshitification of triple AAA titles fucking slapping surcharges on EVERYTHING; day one dlc, microtransactions, always online DRM, the ability to revoke access to the shit we pay for, it’s death by 1000 cuts. EVERY anti-consumer action, every attempt to squeeze more of us while delivering the same rehashed shit over and over just drives me further into the arms of indie developers. The intent of us withholding our money and refusing to purchase your shit is to provide publishers with a sense of pride and accomplishment for retaining their customer base.

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51d

I havent taken a stance but games requiring subscriotion have moved me away. Seasons pass, dlc etc.

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to me, aaa = mark of inferior quality, barring some exceptions

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312d

For me it’s a lack of creativity and innovation when it comes to gameplay. Indies or just smaller studio productions take more risks and that’s a lot more exciting.

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142d

Yeah, AAA productions:

  • Must be multiplayer, ostensibly because people ‘demand’ it, but a narrative easy to believe when you know players are stuck with your servers and you can effectively shut down the game when it no longer makes money for you.
  • Relatively fewer games to be made, no chances may be taken. Conventional wisdom tells them that people got over turn-based in the 90s, so even the FFVII remake refused to do real turn-based, while Clair Obscur showed that it was still absolutely welcome gameplay.
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32d

I’m playing Baldur’s Gate 3 for the first time right now. I’m not particularly a fan of turn-based games, but I’m digging there interpretation of the genre. I like how each character has a limited amount of movement per turn and the ability to navigate through the entire environment. I’m surprised more developers don’t use a similar model.

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82d

I admit I was thinking about E33 as well, but my niche is narratively strong games or puzzle games. Too many AAA games are narratively disjointed open world messes and when it comes to puzzles indies are just king. Animal Well, Blue Prince, The Witness etc.

SuperDuper
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52d

Zero creativity, zero innovation, zero passion. Too many AAA games feel like all of the design and decision making happened in a boardroom full of executives and market researchers, then the actual designers and developers just churn out whatever the higher-ups have decided the product will be.

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32d

that is my point exactly. doesnt matter how nice the game looks, if its uncreative crap nothing will save that.

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92d

To me, AAA means but it in 6-12 months for $10-20

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332d

You know what this is called? A healthy and competitive market.

Yeah, I get there’s layoffs, but that’s mainly at AAA studios and is a symptom of a previously unhealthy, highly consolidated market. The job losses suck, but now diversity and competition is coming back, and that’s generally a good thing for consumers.

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272d

Whenever investors get involved things go downhill. If the only two parties are a buyer and a seller, the only way the seller can make money is by making a product the buyer wants to buy. But investors don’t care about the product. They may not even understand the product. They only care that the product makes money.

AAA studios are failing because they want to please investors, not buyers.

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It’s this.

and it’s always worth distinguishing between executives and investors.

Executives are going to push the problem, but the core issue is shareholders. In the US, where most of these companies are based, a publicly traded company is expected to make money for its shareholders. Shareholders have subplanted customers in the companies ethical obligagions. The law has been used to make this national policy. Controlling shareholders can (and do) vote to remove company leadership that won’t act how they want. It is not just that they have to generate revenue, they have to generate as much revenue as possible as determined by shareholders. It’s corporate cartel tatics. Fail us and die. Do well and you’ll get rewarded with some of the take.

If a company goes public, It’s only a matter of time until it’s product goes to shit.

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42d

I want to upvote this one million times

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12d

It was my understanding that it was a misconception that companies are legally bound to have an ROI or whatever. Not an economist so IDK. I just remember hearing that from several places. Regardless, the buyer-seller relationship is “I give you money, and you give me a product or service”. The investor-seller relationship is “We give you money, and you give us more money, and we don’t care how you do it.”

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It was my understanding that it was a misconception that companies are legally bound to have an ROI or whatever. Not an economist so IDK. I just remember hearing that from several places. Regardless, the buyer-seller relationship is “I give you money, and you give me a product or service”. The investor-seller relationship is “We give you money, and you give us more money, and we don’t care how you do it.”

Only very technically. Dodge v. Ford Motor Co. still made the shareholder a priority over the product or the customer (technically it only set the precedent). It’s a misconception that actual profit is the legal requirement. I suppose I’m guilty of furthering it, but it’s easier to keep the oversimplification than to explain the nuances when the outcome is the same. The controlling shareholders are the ones that create this issue because their votes affect company policy, and if they don’t like the way the company operates, they have more direct legal avenues to change and challenge it than you or I would.

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Well then they are simply stupid. Because if they did care that the product makes money, they would care about what the buyer wants to buy, because thats how you make the money.

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32d

In their mind they can just take their money and invest in something else. They don’t care about long term value, just milking it for all its worth. Pump and dump, then move onto the next cow.

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102d

It all costs too much now, and my backlog will hold me over until I die of old age. I’m at the age now where I don’t care about the new stuff.

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152d

I’m too lazy to find my 3 year old comment but it went something like “AAA games are about as AAA as the mortgage bonds were in 2007”.

The era of the AAA gold standard is long gone. You no longer need a million dollar studio bankrolled by a big name publisher/console to make a groundbreaking AAA game.

Most if not all of those studios have been cost cutting for the past decade to maximize profit which is how we reached the current market of UE5 slop and DoA live service games.

There’s even an entire YouTube channel dedicated to showing how many current “AAA” titles have regressed in graphical optimization and quality from older game engines due to the lack of proper development, despite the advancement in consumer hardware.

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72d

Care to link the channel for the curious friend?

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392d

Like when BG3 came out and other devs whined about being unable to deliver such a game? Maybe they shouldn’t be considered AAA studios if all they do is waste their budget.

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643d

I’d pay the $70 or even $100 for a AAA title…if it released complete, relatively bug-free, and didn’t try to soak me with microtransactions and subscriptions.

But that’s not what’s they’re selling.

OldQWERTYbastard
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122d

All those stakeholders be like

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152d

Exactly. AAA is supposed to be pushing the standard forward and compete for my attention by making a better product.

If i can get an equally good or better game for less money i will obviously go for that.

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62d

This is whats wrong with gaming.

idiots being too eager to throw ever increasing amounts of money at companies, to get what they used to get for 50, with zero self awareness that they are the cancer thats killing everything.

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142d

Counterpoint: games were more expensive in the past, sometimes even before adjusting for inflation. Goldeneye was $70 new.

The problem is that back then you bought a complete game to play forever. Now you buy an unfinished mess that despite costing as much, makes it abundantly clear that the game isn’t yours through DRM and in your face micro transactions.

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82d

To provide a relatively decent source: https://christmas.musetechnical.com/ShowCatalog/1997-Sears-Christmas-Book

Around page 286. So 1997 christmas season, Starfox and Goldeneye going for $80… FFVII for $60…

N64 had the challenge that every single game was a circuitboard, so that inflated costs. Nowadays the price is for just the right to download a copy.

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22d

i mean, its also sears, premium store premium pricing.

I bought FFVII on launch day from Best Buy for 49.99.

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12d

True, but it’s at least a rough indicator, and having intact concrete pricing from back then was a bit challenging, and sears catalog came to me as a very well preserved source of vaguely appropriate pricing.

Snot Flickerman
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1823d

Same thing happened with music.

It doesn’t mean AAA will go away, just like big stadium packing artists like Taylor Swift never went away. They just accounted for less of the industry’s total profits than they used to.

More of people’s disposable money is spent on a wider variety of music and games, often opting for more “indie” and cheaper versions of both. It’s a good thing, honestly, for people’s tastes to be more diversified and unique.

Yerbouti
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253d

Except almost no one can live with music now, with the spotify model.

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112d

Live shows and merch have been the way artists make money since before streaming was a thing

Yerbouti
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02d

Yeah, except now we would have the capacity to give money directly to artists. Platforms like shittyfy have shown people are willing to pay a couple of bucks a months to get access to music, we need to redirect the money to the artists and not some greedy ceo. Bandcamp is a start, we can do better.

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12d

What I’m saying is that record sales have been unprofitable for artists for a long time, so Spotify hasn’t really moved the needle on that point

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213d

I pirate my music and keep it in my local storage.

Yerbouti
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363d

I mean, it’s ok I guess, but as a musician myself that’s not helping much either. Buy some stuff on bandcamp (85% goes to the artists, cheap and often pay what you want) or if you need streaming get Tidal, they give 3x than spotify and didn’t give 100 millions to joe rogan.

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Also bandcamp gives you high quality DRM FLAC files (or really whatever audio filetype you want) and those files are yours to keep, forever. You can also stream stuff you’ve bought through the bandcamp website. They also still do bandcamp fridays where 100% of the sale goes to the artist. Next bandcamp friday is May 1st.

Another option is direct-from-artist sales if they have their own website and store. Do vinyls still come with codes for an mp3 copy? I remember my vinyl for The Mean Jeans - Are You Serious? had a code and a link to download an mp3 copy of the album.

I got into music piracy back in the day because it used to be that record companies paid artists badly so I spent money on concerts and merch, now Spotify pays artists badly for the record companies. Anyway, if used at all piracy is best used to find artists you really love and then spend your money on legitimately purchasing their music.

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63d

Hell you can still buy CDs direct (rarely) do that too. Great for display if nothing else.

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62d

Huh. Just found out that Bandcamp isn’t owned by Epic Games anymore. It was sold off to someone else back in 2023. Guess I don’t have a reason to boycott it now

Final Remix
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42d

There wasn’t really a reason to boycott it anyway. Epic just wanted “free” access to a massive library for their games, like how EA Trax used to be a thing. Nothing changed about bandcamp in the meantime.

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22d

The reason would be fuck Epic.

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02d

There wasn’t really a reason to boycott it anyway.

Yes there was. It’s called “fuck those monopolistic cunts at EGS, they don’t get my money”

Yerbouti
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02d

I’m not gonna get started on this, but Epic or not, this is and was one of the only way to give money directly to artists. If you boycott Epic I really hope you boycott steam also cause they’re no better.

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12d

Fuck off with your false equivalence bullshit.

EGS has used anticompetitive and anti consumer practices from day one, all because Tim Swiney is a petty asshole that wants to be at the top of the pile.

Meanwhile Valve has generally been pro-consumer and built a relatively good service

Yerbouti
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-11d

Lol, another steam sucker ready to die for billionaire Gabe. They basically invented gambling for chlidren, they actually are the one that have anticompetitive practice lmfao, they dont let you own your games, they take a huge cut of 30% (epic take 12%, but you dont care about game devs right), they make billions in profit but employ less than 300 people.

But I’ve met enough of your kind to know your cognitive dissonance to know that no amount of proofs that steam suck would make you stop kissing their ass. You guys are the maga of gaming lol. So yeah, the hard truth is you don’t like games you like steam, and you dont like music, you like yourself. Now fuck off yourself, you are the problem.

strifegroove
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103d

I love Bandcamp. It does not have much of a filter so I get to find small and under the radar artists.

Personally I buy 90% of my music either on Bandcamp or as a CD in my local store… rip it… throw it on Jellyfin for easy streamikg

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12d

Musicians aren’t making much on any streaming platform. I wish I could afford to purchase more music on bandcamp but it’s been years since I’ve been able to.

If you don’t care too much how the music is used, music licensing can bring in money, it doesn’t necessarily have to be used in Ads.

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103d

Can I suggest occasionally buying stuff through something like Bandcamp? You get digital music and support the artist. Or, just buy some merch I guess.

GTG3000
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42d

It’s funny, I recall Benn Jordan saying in multiple videos of his that his profits went up when he removed all his music from spotify.

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12d

Sounds like you’re someone who thought a little about pricing.

Why should anyone get a royalty for a listen?

There’s a club in my town with a dj who plays each week. Club gets paid, dj gets paid. His sets are like ads for his work in the club. Why would I have to pay for each listen? Why would he has to earn for each listen?

Especially if that DJ is residing somewhere else and won’t ever come to my town because it’s too small for him.

Why do we create superstars? Why does “superstar S” have to be paid millions because millions come to their show. Even though I stand 500 m away, I can’t see them, I can’t hear them properly. Why can’t it be that there is a cover band covering those songs. Maybe even doing a better job. On a loval concert, with great sound, a good stage, less crowd, less people, more fun.

Why do we cheer a dj with electronic music, who just plays one song after the other, with a little bit of mixing now and then and choosing the next track based on the crowd? Why aren’t people in the center of the music (anymore)?

Why is our system so fucked up?

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132d

They don’t seem to understand not every game needs to be a red dead.

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9
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I’m happy with every AAA game striving for RDR2 level of quality if we also get AA games from the same studios. And of course indie games are always gonna indie.

If they try to make only super huge AAAs and nothing less, then games are infrequent and quality suffers when they have to be rushed out when money’s getting tight.

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142d

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52d

I fear for the new Mass Effect game.

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10
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I’d love to play AAA games- Crimson Desert and Spider-Man 2 are on my wishlist. But now that they’ve been optimized for frame generation, my 3070 can’t play them to my standard.

If I’m going to stare at a pixelated mess, I’d rather it be curated by an indie artist than technical difficulties from DLSS compression

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21d

What expectations do you have for resolution and frame rate? My 3070 plays Spider-Man 2 just fine. I think I’m running 1440 at 60. It’s as good or better than the original console release.

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121h

I have a 3440x1440 resolution. I aim for a smooth 60. Maybe they made performance better. But, it didn’t work for me well at launch

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92d

3070 can’t play them to my standard.

You’ve poisoned yourself. Chasing fidelity and refresh rates has done for graphics what short-form media did to attention spans. I’m emulating PS1 games and playing Fallout 4 on a 970 while my computer fans blow like the flight deck of an aircraft carrier and I am free.

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Those still doing 1080p/1440p gaming get the best of both worlds: high framerates with all the fancy graphics turned on, without needing to rely on frame gen or spend a thousand bucks on a graphics card.

IMO 4k isn’t enough of a qualitative leap to justify all the hacks needed to make it run acceptably on current hardware, let alone the sky-high VRAM costs for that resolution. I’d rather run a game in ultra quality at 1080p than medium quality in 4k.

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102d

That and they are also $70 new. Like yeah no thanks

w3dd1e
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272d

Do they still make AAA games anymore? They take so long to develop and lots of them get cancelled at the very end or a month after release.

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52d

No. AAA games don’t really exist anymore. They’re a thing of the past.

w3dd1e
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11d

It’s fine. I like smaller indie games anyway. For $3 on Steam I can run down a spooky Japanese hallway.

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Believe most games people perceive as AAA are actually AAAA but its all a load of hogwash

w3dd1e
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32d

What game is a AAAA game?

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52d

Whatever Ubisoft or Microsoft deem to be a AAAA game because they’re the only ones using that term.

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92
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I find this a bit entertaining especially hearing advertisers and executives occasionally vent on stuff like this. A huge portion of modern people especially the younger they are:

  • Don’t go outside
  • Don’t read billboards, bus wrap advertisements, bus stop advertisements, ignore advertisements in sporting arenas and uniforms, etc
  • Use adblockers online/ignore online advertisements
  • Mute the television when ads are on
  • Don’t have television subscriptions
  • Pay for streaming services at a level that removes ads
  • Watch like no advertising shows like award shows or late night/daytime talking head interview shows
  • only watches TV for the finals of a sporting league championship and when advertisements comes on mutes the TV or focuses on their friends or phones
  • Don’t discuss advertisements with friends like people did in the past
  • Show up to the movies late to avoid advertisements
  • Generally have an anti-consumption/anti-advertisement attitude even if they are consumerist. Being advertised to is an annoyance enough to buy something else
  • Throw away mailers immediately without reading
  • Ignore people trying to advertise on the street/passing out flyers
  • Don’t answer the door
  • Don’t answer the phone
  • Generally has no idea when anything new is coming out and mostly exists in a social bubble
  • Practically no monoculture
  • Doesn’t read emails unless they specifically searched/expected it
  • Etc

Besides the not going outside and problems that can arise from being in a social bubble, it’s all good stuff to me. For decades advertisers and businesses have optimized everything for selling products and now people are so desensitized to it to not care. Like no one actually cares about times square takeover advertisements anymore. It’s not a big deal.

“OMG it was advertised all over time square.” Responded with: “I live in Wichita.” “I live in India.” “I’m from NYC and tourist just look at them, they don’t read them. Fuck no I don’t read them. I don’t fuck with times square.”

It’s actually incredibly hard to advertise media now. Advertisements have to manage to seem organic or come off as predatory. So in comes the influencers but no influencer is as influential and trusted as a prime time advertisement before social media/YouTube went mainstream with people children to elderly. The vein to sell souless AAA/blockbuster media is busted

JackbyDev
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252d
  • Don’t discuss advertisements with friends like people did in the past

This one is big and I never noticed it until a few years ago. My wife and I never got cable when we moved into our own place. One time my mother in law was talking to my wife about some commercial and my wife just said she hadn’t seen it. My mother in law got really weirdly upset or something, like my wife was trying to be condescending or something. But she was talking about it the same way people might talk about a funny skit from a show. It wasn’t until being away from it for years that I realized how odd it is.

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112d

Yould think the ad companies would get the message…

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3
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Google bad record profits last quarter, so it can’t be that bad.

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22d

I think it’s more companies should question whether the advertisement they pay for is actually effective or if they’re just told it’s more effective

Final Remix
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32d

Some of the most wildly out of touch professors and students I’ve shared space with were business peeps.

@[email protected]
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12d

They do, just interpretation is different with their smooth brains.

Boomer Humor Doomergod
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363d

You forgot

  • pirates a lot of media
Final Remix
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52d

When you’re not allowed to own anything, piracy isn’t theft.

@[email protected]
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01d

Piracy in general shouldn’t be equated to theft.

You wouldnt download a car.

Final Remix
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11d

I already have, and printed several for my nephews.

jeffep
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Still feels crazy though how aware you’re forced to be about ads lurking in every corner. I check many of these boxes plus some others, use independent OSs, 3rd party apps etc. And still, although I hardly see any ads, they are so present just lurking under the surface.

Good example are sponsor comments in yt videos/podcasts. Some I can filter out with Sponsorblock, but the little video glitch reminds you every time that you have to stay safe. Podcast ads can easily be slipped with the fast forward button, but if you’re washing the dishes etc., sometimes you can’t react directly.

It’s really insane how ads are just everywhere these days.

@[email protected]
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123d

This is the way.

@[email protected]
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82d

The only AAA game that I have legitimately enjoyed and played more than once is Red Dead Redemption II. Other AAA games are okay, but they feel a bit hollow and lack the immersion that RDR2 has. Then again, RDR2 was showing off a bit with what the industry can do.

@[email protected]
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32d

RDR2 is a fucking masterpiece.

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