
Damn near every time travel game I’ve played has ended where you basically stop yourself from starting the whole plot so that none of it ever happens.
This ruined Life Is Strange 1 for me. Great game, but in the end she somehow knows that undoing all time travel stuff, including letting your best friend die, means that there won’t be a giant storm and not undoing anything will lead to said storm destroying the entire town.
In the end you only have 1 choice, where your choices throughout the game don’t matter because you undid everything, or your choices don’t matter because everyone is dead.
Very anti climactic imo
But somewhere around the 20 minute mark (it varies depending on what you do) you will encounter The Event. It will happen. You will know it has happened. It will be, unmistakably, The Event. Nothing else could be The Event.
I love explanations like this, at first you don’t know what it might be, so anything could be the event, is this the event? No, is that the event? Also no. And then you come across the event and you just know, yes, that’s the event

Damn, I didn’t know the Netherlands exported any crude oil!