
The aspect that’s getting lost in all this is that the curator has basically put up a hit list of games for people to review bomb just for associating with a company. The curator has no evidence on the level of involvement SBI had with the game but they don’t recommend the game based on them being involved at all.
They have taken something small and weaponised it so now it’s harming game devs. No one has any evidence on how SBI were involved with any of the games they’ve listed on their website beyond vague mentions of “narrative” or “character development”.
The worst part is, I’m not even surprised by this.
I agree for the most part, however, unless someone had dumped the games in the first place, the emulation wouldn’t be possible. It’s important that people know how to dump their games because they might be sitting on games that haven’t been uploaded yet. I mainly use vimm.net to find ROMs and it tells you how complete the collections are and which games are missing.
Emulating games is important but I would argue that preserving the games is moreso. If you have discs of old games lying around (I grabbed the original floppy disk version of Marathon by Bungie for less than 5 quid), please find out how to dump them into an ISO or some other archive. It’s important now more than ever as games tend towards digital distribution and old games are lost to time. The games don’t have to be good, they just need to be preserved.

Don’t work at Bethesda. Not going to claim this is in anyway accurate. Maybe the reason they left was because they weren’t allowed to design interesting quests and thus were tired of being railroaded. I say this because any quest designer is essentially a storyteller so for quests to be so bland to lack character has to be intentional.

I’m glad you’re enjoying it. I tried it and decided it wasn’t for me. I’d been spoilt by Baldur’s Gate 3 and Starfield feels like ancient by comparison.
It’s kind of the same thing for Minecraft but you can still play Minecraft vanilla and have a good time because there’s plenty in there to do and explore. The difference for me is that Minecraft provides a foundation to build upon whereas Starfield is hollow to begin with so just lacks its own identity.
How it goes about constructing sentences doesn’t mean the phrases it reproduces aren’t plagiarism. Plagiarism doesn’t care about probability of occurrence, it looks at how much one work closely resembles another and the more similar they are, the more likely it is to be plagiarised.
You can only escape plagiarism by proving that you didn’t copy intentionally or you cite your sources.
GPT has no defence because it has to learn from the sources in order to learn the probabilities of the phrases being constructed together. It also doesn’t cite its sources so in my eyes, if found to be plagiarising then it has no defence.
The reason GPT is different from those examples (not all of them but I’m not going into that), is that the malicious action is on the part of the user. With GPT, it gives you an output that it has plagiarised. The user can take that output and then submit it as their own which is further plagiarism but that doesn’t absolve GPT. The problem is that GPT doesn’t cite its own sources which would be very helpful in understanding the information it’s getting and with fact-checking it.
I’m not sure what you mean by this. Information has always been free if you look hard enough. With the advent of the internet, you’re able to connect with people who possess this information and you’re likely to find it for free on YouTube or other websites.
Copyright exists to protect against plagiarism or theft (in an ideal world). I understand the frustration that comes with archaic laws and that updates to laws move at a glacier’s pace, however, the death of copyright harms more people than you’re expecting.
Piracy has existed as long as the internet has. Companies have been complaining ceaselessly about lost profits but once LLMs came along, they’re fine with piracy if it’s been masked behind a glorified search algorithm. They’re fine with cutting jobs and replacing them with an LLM that produces less quality output at significantly cheaper rates.
I get that part but I think what gets taken more seriously is how 'human" the responses seem which is a testament to how good the LLM model is. But that’s set dressing when GPT has been known to give incorrect, outdated or contradictory answers. Not always but unless you know what kind of answer to expect, you have to verify what it’s telling you which means you’ll be spending half the time fact-checking the LLM.
You can’t feed it perceptions no more than you can feed me your perceptions. You give it text and the quality of the output is determined by how the LLM has been trained to understand that text. If by feeding it perceptions, you mean by what it’s trained on, I have to remind you that the reality GPT is trained on is the one dictated by the internet with all of its biases. The internet is not a reflection of reality, it’s how many people escape from reality and share information. It’s highly subject to survivorship bias. If the information doesn’t appear on the internet, GPT is unaware of it.
To give an example, if GPT gives you a bad output and you tell it that it’s a bad output, it will apologise. This seems smart but it’s not really. It doesn’t actually feel remorse, it’s giving a predetermined response based on what it’s understood by your text.
For one thing, you can do the task completely unprompted. The LLM has to be told what to do. On that front, you have an idea in your head of the task you want to achieve and how you want to go about doing it, the output is unique because it’s determined by your perceptions. The LLM doesn’t really have perceptions, it has probabilities. It’s broken down the outputs of human creativity into numbers and is attempting to replicate them.

Okay this article is shittily worded and the Bloomberg article it links to is paywalled so I found this which goes into much greater detail.
TLDR: Valve and five other publisher’s were blocking activation of keys sold to people/distributors from distributors/vendors who purchased them from cheaper regions.
I didn’t say the games would disappear. That’s not my contention. I would be much angrier if that’s what they were planning. It adds another layer of bs that we already have to deal with. It makes the game launch take twice as long. You now have to install another application just to play the game you bought on STEAM. It’s hell on Linux systems because most launchers are garbage bloatware. I could keep going but for me, there is no positive that outweighs these negatives.
That DRM is currently Steam. Adding another launcher only adds to the headache PC users have to deal with: EA, Ubisoft, Rockstar, etc. Horizon ZD currently sits on GOG without DRM. Unfortunate that it’s the only one but it’s possible.
Just because it exists doesn’t mean we should put up with it.
People gave Larian shit for their launcher so they added a launch option to skip it. It wasn’t DRM, it was an added headache and they recognised that.
I don’t understand why people are willing to let companies do shit like this just because their sacred cow is on Steam. Have some goddamn principles.

It sucks. I’ve been backing up PS3 games on my hard drive for a while now and I’d like to be able to do that for the PS4 too.
My contention is why we need day one patches in the first place. Surely, if games were properly tested, they wouldn’t need to be patched as soon as they release. Just seems weird to me that they release a patch immediately following release when that could’ve been done before release?

Most games come on the disk and don’t require an internet connection (unlike some Xbox titles like Halo Infinite). Day 1 updates only matter for PC because performance can be hit or miss. On consoles, it’s not such a painful prospect. My PS4 has been offline since I bought it and every game has run fine after installation. I’m aware that Cyberpunk doesn’t run well but it never should’ve been on PS4 in the first place.
Digital storefronts like GoG do allow you to own your game by giving you the ability to download DRM free versions of games. It’s possible to do but publishers like EA have primarily live service games which means DRM is their bread and butter.
Game preservation is important to me so GoG is a godsend for the work they do.
I always mix up roguelike and roguelite so thank you for explaining.
I don’t know how they plan to manage the Hideout if they want to have this open world.