


Major spoilers for A2, but it opens at a school in the town of St. Ivalice before the protagonist awakens in Ivalice roughly circa ffxii. It eventually turns out that another kid at school found a magic book or something and recreated the world as they want it to be, so you have to get them to wake up to return the world to how it was.
Theres nothing in the game to clarify whether that means any of the events happened in the timeline or not, or what it means for the other games.


Somewhere between most and all of the Ivalice games are confirmed to take place in the same timeline, though the entire place may just be a child’s dream so :shrug:
The timeline is something like XII->tactics a2->tactics->vagrant story->tactics advance, with legendary events between a2 and tactics that lock off magic.


It’s ridiculous that the author thinks they can tell other games to follow D&D when they’ve only looked at D&D. Not only does this update lag well behind most TTRPGs, it doesn’t actually bring it up to date - species has its own issue of being inaccurate in a game rampant with half-lineages, which is why other games moved to terms like lineage and ancestry instead. These are discussions people have had because of the problems of D&D, it hasn’t been a trailblazer since the release of 3.0.
Technically Far Cry: Blood Dragon was a standalone expansion rather than DLC for 3, but it blew every other far cry game out of the water.