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Cake day: Jul 23, 2023

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I assume it’s because they are using performance capture for all the facial animations.


I played the demo and it was pretty fun. I’ll have to check this out.


Thank you. It looks like this is sort of working in that I can get the additional buttons to show up in Steam now but I’m hitting what I think is a bug where the ‘Enable Extended Buttons’ toggle doesn’t stay enabled. After searching a bit it seems like I’m not the only one but maybe that will get worked out soon.


I have an Ultimate 2 and I haven’t been able to figure out how to do that so I can’t remap the back buttons with Steam input.

What’s the trick?


Their controllers are amazing but the naming convention is so bad.


Yeah that’s a pretty important distinction. I can buy Rimworld from the Steam store, or I can buy a Rimworld Steam key straight from the Ludeon website for the same price or I can buy a DRM copy for less I just won’t get Steam features like automatic updates, cloud saves, or the mod workshop.

Seems reasonable they don’t want you using the platform for distribution while undercutting the storefront price.


So can developers just ‘create’ steam keys out of thin air that can be used to activate their game on steam? Does Valve get paid when the keys are created or activated? Or not at all?

Seems fair maybe if it’s using all of Steams infrastructure, considering developers can distribute the game themselves without steam keys.


On a handheld? Probably depends how much you use it outside game mode and what you do with it.

On a desktop? No. It’s not intended to be a fully functional desktop OS.


The trade-off of losing online features when emulating Nintendo games has never really felt that bad mostly because Nintendo’s online capabilities have always been total ass.


All playable on PC for sure.


These days 8BitDo controllers are superior to first party Xbox controllers and sold for cheaper.


The updated fluid mechanics are a lot more forgiving and basically have infinite throughput. It’s still a whole new layer of complexity but doesn’t have nearly as many confusing limitations as it used to.


Bravely running away is the quintessential FromSoft experience. The ultimate flex on enemies is to not even bother attacking them and just rolling to dodge occasionally while you grab items and run past them to the next checkpoint.


This would vary based on what router you use, but this is the way I handled it on my Ubiquity EdgeRouter.


  • I added a DHCP reservation for my TV so it’s IP address on my local network doesn’t change.

  • I added a new firewall policy (with the highest priority) that accepts all traffic by default between my internal LAN network and the WAN interface of my router.

  • Then I added a rule to that policy to drop traffic from the IP address I assigned to my TV.

Now the TV can no longer phone home to send obnoxious notifications or issue surprise firmware updates but I can still turn on the TV and adjust the volume over the local network. I use Home Assistant for this, but I think the LG remote android app would still work as well.


I setup rules on my router to block outgoing traffic from my LG OLED but I still have it on the network so I can use wake-on-LAN.


I’m just stupid on purpose when I comment so that AI trained on me will also be dumb.


The funny thing is that I can see AI comments including this sort of thing kind of like how generative AI trained on stock photos would add watermarks.


I’ll admit my fondness was more about her character being interesting and I don’t remember much of the mechanical aspects of the way the game handled relationships.



No one here is mentioning that Crysis released right when single core processors were maxing out their clock speed while dual and quad core processors were basically brand new. It wasn’t obvious to software developers that we wouldn’t have 12GHz processors in a couple years. Instead, the entire industry would shift direction to add more cores to boost performance rather than sizing up each core.

So a big bottleneck for Crysis was that it would max out single core performance on every PC for years because single core clock speed didn’t improve very much after that point.


I do not know who I am. I do not know why I am here. All I know is that I must kill.


I want a tall skinny duck with a long neck tie and a short fat duck with a wide bow tie.


Every other game storefront has been like “But Valve doesn’t even do anything! We’ll cut them out and then we’ll make so much more money!” And then they force you over to their own garbage storefront that has none of the features of Steam, has a smaller selection of games and demands equal space in your system tray at all times.


It’s kind of wild how much Microsoft failed to capitalize on PC gaming over the last 20 years. Arguably PC Gaming has thrived in spite of them, not because of them.

Valve was smart to understand how Microsoft could threaten their business model but it barely mattered considering how many rakes Microsoft stepped on over the years. Don’t even get me started on Games For Windows Live.


Control also convinced me that DLSS was actually useful. I was hoping it’d usher in an era of running games with high settings on low end hardware but instead it just kicked off an era of devs not bothering to optimize games.


Since they are updating games to remove content or add launchers (which are a nuisance and sometimes break compatibility) it’s a serious pain that you can’t revert to an old version or at least opt out of updates.


People tend to think of digital things as unchanging and permanent but that isn’t really the case. I’m fascinated by the concept of bit rot and other ways that digital things can disappear or degrade over time.

It’s good that flash is not still an essential part of the modern Internet but its death did firmly cut off an entire era of Internet culture that cannot be experienced in quite the same way.




If you can run 4k at high frame rates then sure but the performance hit can be huge and a lot of displays can only do 4k at 30Hz anyway which isn’t worth it when 1440p is usually an option.


In their defense many people are exceptionally dumb.


People think that frame rate isn’t very noticeable until you give them access to a toggle that lets them double it.


People who buy these things to play whatever Windows-only anticheat games seem willing to put up with a lot of jank. The issues you’re describing were exactly the sort of things that made me initially skeptical that the Stand Deck could deliver. Valve really managed to pull off something that is quite stable and easy to use compared to other devices in the same category.



Some sort of bug or mod issue caused Lae’zel’s camp clothes and underwear to go missing by default so the first camp cutscene with her threatening Tav she is completely nude. It’s very intimidating. I thought it was a one off thing but it happened with two other characters too so now shamelessly nude Lae’zel is part of my head cannon for the game.

I imagine the other characters telling her to put some pants on and she’s just like “Chk! No, make me.”



Performance was ‘okay’ on my RTX2080 but I had to return it because the EA launcher was breaking steam controller input which made it unplayable.


I’ve been testing Bazzite out on a variety of hardware. It’s very easy to setup and required no additional fiddling at all to get working, even with an Nvidia card which is the usual source of Linux gaming frustrations.

If you’re used to the limitations of the Steam Deck OS and haven’t had any issues there then you should have a good experience with Bazzite which is presented in a very similar way even if it’s a little different under the hood.


Bazzite is basically exactly this already. If you have an AMD gpu you can boot straight into steam. The desktop mode uses KDE like the Steam Deck and the package manager makes it much easier to layer in additional system packages which is kind of a pain on the Deck. Plus there are some additional gaming specific tweaks popularized by tools like cryoutility included by default.