
It’s very strange.
Most games will just launch, no problems. But then you’ll get one title like the above poster has, that just refuses to launch no matter what you do.
Most of the times there’s a work around on ProtonDB that will get you running in a few minutes. But sometimes it feels like, or is the case, where the developers actively prevent the game from launching on Linux.
Idk, I feel that’s okay as long as the saves are incredibly frequent and reliable.
I’ve never lost progress in a From Software game for instance, and they have an only auto save system, but it saves literally everything you do as soon as you do it, so unless you deliberately alt-F4 instantly after doing something, you won’t lose any progress.

I don’t know, all I know is that last time I played was right after they made the original story unavailable, so I had no connection with any of the factions or NPCs that were introduced.
Played with friends for like a week and moved onto something else because I hate games where you just grind for stats endlessly only to have them get nerfed or banned so you can grind for stats endlessly again.

It’s not a space sim.
It’s a life sim set in space.
Chris won’t stop until ShowerTech™ is in the game with realistic health debuffs so there’s a consequence when you don’t do the maintenance gameplay loop on your ship’s bathroom.
I wish that was entirely a joke.
But Star citizen has always had FPS missions as a core gameplay aspect, and it’s really one of their main selling points. In no other game can you walk out of a mission, into a ship, hop in the pilot seat and go from the ground to orbit with no cutscene and all of it under player control. The amount of crazy shit you can do just because your character can leave the pilot seat is ridiculous. A month ago I teamed up with some dude who did bounty hunting. He EMPd the other player, had me EVA over to their ship, shoot open the airlock, and gun down the target, all so his buddy could come over and harvest the ship for resources to sell. The emergent gameplay, even though the game can still be very rough, is a really cool aspect of what they’ve made.

You mean if they’d been competent show runners in the first place.
The show was great when it was based off of good writing.
Then it got sketchy as they had to rely on GRRM’s notes.
Then the notes got more vague, and season 7 and 8 turned into garbage.
Conclusion: D&D were mediocre show runners who couldn’t hire competent writers, and thought game of thrones was about subverting expectations instead of strong character arcs.
Justifiably, it lost them their next gig.
HBO was willing to wait for good seasons. But D&D wanted to get into a Star Wars contract with Disney. They rushed season 8 out the door with lazy writing to get that Star Wars deal.
After season 8 traumatized GOT fans and bombed in reviews, Disney backed out of the deal, and D&D have fallen into obscurity.

I had a midrange PC at the time, and only encountered a handful of bugs my first play through.
Performance could be rough in downtown sections, but it’s was far from unplayable on day one.
I am firmly convinced that most of the people experiencing horrible performance or mystifying bugs were attempting to play the game on their smart fridge or something. If you had a decent gaming machine from the last 7 years or so, the game ran fine.
That being said, it should have never released on Xbox one or PS4. Those consoles were just too old and the performance wasn’t their.
Does billet have their prototype back?
No.
The wording doesn’t matter. Call it an auction, sale, donation, grand theft, whatever you want. But that the end of the day, a small company now no longer has access to their expensive prototype. That’s very damaging to them as a business, let alone the damage that LTT caused to Billet’s image by their haphazard review process. Billet has every right to sue for damages over this, and I personally think they should.

GN sticks to tech news, and I respect that that Steve sticks to his area of expertise when it comes to reporting on issues in the tech field. LTT has repeatedly shown glaring errors in their testing, and that’s what was reported on by GN.
The staff and professional issues the company faces are for an entirely different style of journalism, and I do hope someone picks up that story.
Linus has always struck me as someone who would be kinda cool to be friends with, but the worst person to be your boss. He can be arrogant, dismissive of employee ideas, and penny pinching. I’ve seen it time and time again in videos where he participates, and it’s always rubbed me the wrong way. I only hope the people who faced discrimination and burnout at LTT are in better places now and have found ways to let their obvious expertise shine.
I also hope one of these employees can summon the strength to report LMG to the relevant Canadian authorities for their blatant abuse of their employees. No matter the “opportunities” and employer offers, or the “contracts” they make employees sign, workers have rights, and their should be a reckoning when those rights are violated.
From what I can tell, there’s only one 200V cap in a PS1, so as long as you don’t short that you’ll be fine.
I still caution against the advice of feeling open electrical components to find problems. Just use a multimeter. You short something with a meter and you just need new leads, short something spicy with your fingers and you could either get a nasty sting, or stop your heart. The risk/reward on that seems a little off.