
I get it man, you’re playing competitive online games and not want to be stuck with randoms, but that’s just the way it is.
But I don’t suppose I have to tell you that you really shouldn’t feel obligued to tell people what should and shouldn’t be fun for them in games that they spent their hard earned money on?
School and job is exhaustive my man, add it to it how stressful and hard to learn online games are and it should be easy to understand that most people may not be willing to put extra effort into being competitive in them, but they still want and deserve to have fun in them on their own rules.

Are you telling me that it is excusable for a company engaging over 400 people over many many years in a production of a videogame to not playtest their game and make players pay for testing it?
Dude, Early Access is okay if you are an indie games company with limited resources, NOT an AAA producer with infinite budget.

That’s another thing, yes - games are more pricy, cannot be pirated and there’s no third party websites for buying keys for cheap.
That being said, you can still buy games on discs and later resell them. That way you basically play for free if you buy used and resell for the same price.
I’m also a big fan of Playstation Plus
Now that’s astonishingly convincing