Games that are turn based or allow you to pause or control speed:
also

To add to what the other guy said, Supreme commander allowed your units to synchronize shots, for example for the big guns on battleships, useful for punching through shields.
They also allowed you to queue orders, display them and then edit them. So you could set up one big patrol path for 100s of helis and fighters and defend your territory that way, and when you want to expand you can drag the patrol points and all of those 100s of units would automatically adjust.
Also there were heli transports with lift and drop points and you could use that to ferry units quicker than they would walk. So you could set the drop point closely behind the frontlines and advance the drop point with the front line, allowing for quicker resupply of troops.
Quite a bit more advanced than you would see in starcraft or AoE2 overall.

That looks amazing.
I wish I liked the overall experience. I don’t think you’ve done anything wrong, quite the opposite, it’s just not my genre. I think I got the the first mount & blade on gog and the core loop of the battles just didn’t click for me.
The website mentions:
"Realistic Economy
See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route."
But it’s relatively hard to find more material online about what that means, what it looks like (UI) and how it works. Can you maybe go into a bit more detail? On the website or maybe a feature trailer or something? Even a recommended creator content thing would be great. I care too much about economy and logistics.

And to reward you, we’re giving you 24-hour visibility
(which is nothing special; there are 6 slots available for this visibility every day of the year for various Steam invitations).
He has no clue what he’s talking about Steam in 2021 had 69 MILLION daily active users. WTF do you think is a bigger number 130.000 wishlists or getting even 1% of 69 million people to look at something in the reel?
People don’t understand the size of steam or the value of that space (that one of six slots) sometimes. It’s wild.
And also, THEY noticed, THEY informed him, THEY apologized, and THEY offered some form of compensation, which they legally don’t have to.
I am soooooooooooooooo tired of indie devs blaming everything from the constellation of the stars to the quality of the donuts on a different continent for their game not doing well, except that maybe the game isn’t that good, and also those 100.000 already sold units is the actual size of the market for that game.

I think it’s fundamentally bad science to say:
Sometimes, however, gamers become fixated, compulsive or — worse — spiral into a full-blown gaming disorder marked by isolation, distress, interpersonal conflicts and severe neglect of responsibilities.
And actually talk about mostly kids.
The abstract of the actual paper is very clear and much better:
Key Points
Question Is preexisting psychopathology associated with subsequent gaming disorder among adolescents, or is compulsive gaming associated with the development of psychopathology?
Findings In this cohort study of 4289 adolescents, longitudinal models revealed that higher baseline levels of psychopathology were significantly associated with an increased risk of developing gaming disorder 1 year later. However, there was no significant association between gaming disorder and the development or worsening of psychopathology.

The concept makes a lot of sense and was really really cool.
I saw a playthrough and I had 3-4 problems:
ME1 even had Rachni, as non-humanoid npcs, could have something like that…
(And obviously most parts of the art departments did their job well. Hilarious but not game breaking bugs were the exception to the rule. It’s 99% a direction and writing problem.)

I’m pretty sure I can find fictional things immoral? Why would it be unethical to have an opinion on fictional things?
Factually, all the lines that you allow to be crossed are crossed and all lines that are collectively defended are usually not crossed. That’s culture. It’s arbitrary and not absolute.

The same way that I don’t go around killing people after playing GTA, I also don’t go around assaulting women because I played a videogame where these things happen.
Right. That’s fair and I’ll believe it.
Do you generally think there is any limit at all, in any type of media that crosses lines and shouldn’t exist? Think “liveleak” stuff from when that was around.
Or do you consider this game topic just not crossing that line?

I agree, but they aren’t.
I am specifically saying this, because my democratic country has laws that would also cover these things the letter mentions and would also deem them wrong. The people normally charged with upholding that law, are just dumb, “not from the internet” and overworked with other stuff.
Please check what laws your country has around the topic of glorification of crime and violence.
We also don’t know what the payment processors told itch and steam.
Itch and steam are doing what they are doing as a blanket move, to create a situation where they can stay in business for now and deal with the problem at all.
My bet would be that they “allowed nsfw stuff”, turned a blind eye, and now suddenly noticed they actually have a really big legal problem, with actual laws and the fact that it was an NGO and not an official legal institution that started this, was dumb luck and now they mostly need time and cover their own arse.
And I fully support the opinion that it shouldn’t be the payment processors forcing these sorts of things. But reality is messy and if this was the path of least resistance to get something done, such is life.

Yes, but.
Everyone should read the open letter that’s linked in the itch statement, to have a fully informed opinion.
There definitely is a line. Everyone can choose were they draw it. You don’t have to draw it in a way where you end up defending things that are kinda messed up.
There is definitely a hill worth fighting on in that area. I don’t think it’s this exact one.
“Against the storm” is really really good, I’m not sure about chill. They offer different speed settings and I have a tendency to go as fast as I can.
https://store.steampowered.com/app/1336490/Against_the_Storm/
Wait. i know.
“Terra Nil” is about restoring earth’s ecosystem through building.

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Disgusting. I don’t demand or expect them to rewrite their website, but those people are nowhere near even “neutral” status, as long as they behave this way.
Certainly not allies or friends I would support.

The list of discounts is pretty long, just search by rating and click on what’s interesting. It’s really a wide range of genres and depends on your taste.
There is just one exception, they’re selling revolt for 5$/€ but that’s abandon ware you can just download.
Deus Ex, x com, stronghold crusader, fallout new vegas, skyrim, gothic, flatout, sim city…
If you are curious ish about older games, lots of familiar names will show up.

The writing was on the wall for PoE2, so I’m not angry or disappointed, I’ll see where things go.
I would have wanted:
the slow combat isn’t bad, but the game is confused. You just can’t have both fair fights with rare mobs with white gear and white mobs and rare gear. Either one is too easy or the other is too hard, or the items lack oomph. Impossible to resolve.
I agree on the modifier stacking on mobs.
Highly recommend it. Although slight warning, you go to 4 new planets with different mechanics, and one is a “hate it or love it” situation. I loved it, but clearly a significant number of people didn’t.