


VR is possible but not ideal right now, largely depends on your headset and the games. SteamVR is lacking proper asynchronous reprojection so you can’t dip below your headset’s framerate without stutter and alternatives like Monado aren’t as plug-and-play. Hopefully when Valve releases their (presumably) standalone Linux VR headset deckard there will be another boost to improving VR on Linux for everyone.




After getting a Steam Deck my Switch is just collecting dust and that even though I would still like to play on it since it’s a lot lighter and more portable. Unfortunately it’s just a horrible deal to buy games locked to one platform at a higher price than their PC counterpart without getting any of the benefits (modding, free cloud saves across devices).
I’m only willing to buy the switch version if I really want to support the developers e.g. Celeste or Stardew Valley.


Moonlight also still builds for it, you can get it from their GitHub, extract it to a fat32 usb drive and boot the Steam Link with it connected.


If you ever wanna try again you could give betacraft launcher a try, it’s specifically for playing alpha/beta versions.


Btw steredenn is even Linux natively, that’s what made me even more angry.
That’s basically the issue… especially older Linux ports run worse than the Windows version. I hope Valve will eventually consider setting Proton as the default for some games even when they are native, as their ports are usually abandoned and outdated.
I assume it just means the game won’t launch anymore after that date if you don’t update since denuvo can’t be contacted anymore.