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Joined 2Y ago
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Cake day: Jul 01, 2023

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Had a Windows PC hooked up to my TV in I think 2008, before streaming boxes and mass adoption of Netflix. Then it was dualboot for a while starting in I think 2015, originally with Ubuntu. Now it’s full time CachyOS Linux as of 2023.

It’s always been great. Wireless keyboard with the built in trackpad, plus originally 360 controllers but now 8BitDo Ultimate controllers. Plus I use it for homelab tinkering.


So in 16 years, they produced two games and a remaster. Am I missing something? Of course you can’t keep a business alive when it doesn’t actually make anything.


I don’t know what your particular situation is but if you’re just using it on computers you could use LUKS or BitLocker or FileVault. Then if you want to wipe it, you only need to destroy the key and the data is rendered effectively gone.


Honestly, I think some of it is a bit over the top. At the end of the day, they’re a company producing a product and not the chosen savior. But as far as giant companies go, they’re almost everything you could want.

  • Lots of pro-consumer policies. From making returns a thing, to never taking away access like some stores, to big sales. If the idea of buying a digital game in 2004 and still having access to it in 2024 doesn’t sound revolutionary to you, it’s because you haven’t paid attention to how other companies run their stores.

  • Open source contributions. Gaming on Linux is getting a huge shot in the arm from Valve, Steam, and the Steam Deck, both through direct contributions and indirectly through showing it’s viability.

  • Employees, by all accounts, are well taken care of and enjoy their jobs.

They aren’t perfect, but the bar for a company, especially in the gaming industry, being ethical is so low that the way Valve operates makes them basically saints by comparison.


“Clean house” feels optimistic. Standard procedure for a buy out:

  • Executives are retained or let go with generous packages
  • Middle management is summarily executed
  • Someone sorts a spreadsheet of developers by salary and lays off the highest paid (and sometimes best, though no telling when we’re talking about these two garbage fires)
  • Remaining developers are shuffled. Some are asked to move to teams that are doing wildly different things than what they were doing before. Some teams are filled with lower cost “resources” from other countries.

Maybe it’s the Communist in me, but I don’t get why some people are so eager for Nintendo to file a lawsuit. Nevermind whether it actually infringes anything, it isn’t eating away at Pokemon’s sales or anything. It plays very different, a little closer to Arceus than any traditional Pokemon game. I see it as a win. Maybe it will encourage Nintendo to take Pokemon in a more open world direction with more features.


There can be other servers and apps, for example Samsung has their own app. It’s hard for me to track down details about how they interoperate but it appears that the various services need to agree to work with one another, so I don’t think just anyone can create an RCS app and infrastructure and have it work with Google’s and Samsung’s. However, I imagine Apple is fully capable of it and would be surprised if iPhone RCS wasn’t going through Apples network.