• 0 Posts
  • 17 Comments
Joined 3Y ago
cake
Cake day: Jun 11, 2023

help-circle
rss

How are they a gatekeeper? Near monopoly sure. But they don’t force companies to only publish on Steam. They don’t have restrictive rules. I’m not sure what gate they are keeping.


This isn’t new, at all. They’re just being more transparent about it. It feels shitty that transparency is met by outrage stemming from ignorance. Just buy from GoG.


I got it for free with a CPU I bought. Played roughly 3 hours before I stopped. It was just too boring.


Honestly not that stupid. I have seen SD cards break. And for certain applications, like professional photography, having a more physically reliable medium is a good thing.

But I think cameras with dual SD cards for redundancy are more important.


Comparing prices directly like this is almost irrelevant imo. And doesn’t really dictate what the price of games should be.

Reasons old games should be pricier:

  • Hardware involved (cartridges/electronics).
  • Total number of customers were smaller, you have to subsidize development with less total sales.

Reasons why new games should be pricier:

  • Development has inflated to hundreds of people and multiple years (instead of dozens of people and multiple months)

But at the end of the day, business just price what the market will bear. It’s only indirectly related to the cost of production. The margins on some games are insanely high compared to others.


As far as I know, it’s mainly games with DRM that might trigger on multiple installs/computers. So companies will disable family sharing. Not sure how common this is.




Interesting, I’ll have to look at the source article.

But as far as I’m aware the total amount of nuclear power has been decreasing in recent years. This might change with China’s future plants.

I’ve also read about small modular reactor designs gaining traction, which would help alleviate the heavy costs of one off plants we currently design and build.

Not saying the source is wrong, just saying that’s what I used to form my opinion.


I think that’s too simplistic of a view. Part of the high cost of nuclear is because of the somewhat niche use. As with everything, economies of scale makes things cheaper. Supporting one nuclear plant with specialized labor, parts, fuel, etc is much more expensive then supporting 100 plants, per Watt.

I can’t say more plants would drastically reduce costs. But it would definitely help.


Pretty sure the tooltip specifically mentions students tho. So it doesn’t seem like it’s working as intended. But ya I’ll just throw them in the shitty parts of town.


Yes maybe. It just felt weird cause my entire city was fine with rent except specifically the low income housing. It might be because I placed it next to a college, but isn’t that kind of the point since the game says students want low income housing.


Performance out of the box was pretty terrible for me. But after a few tweaks the performance is okay. Running 4K with mostly high settings.

On the game side, I think they have a lot of improvements mechanically. I think my biggest gripes come from the lackluster animations and details in the game. For example, every building has a large crane during construction, even tiny suburban homes. The radio loops the same talk-show audio between songs. They need more variety or make just have a cooldown on playing certain clips.

Also there’s a few bugs and weird issues. Some businesses don’t have a road connection (even tho their neighbors do), destroying the building doesn’t fix it. My low income housing complains about rent costs constantly? What was the point of the low income housing.

Still a good game, just half baked.

Specs:

  • OS: Fedora 38
  • GPU: 6900XT
  • CPU: 5900X

Wouldn’t using robots.txt do the same thing without deleting content?


Hmm very different experience for me, I don’t have any problems with the native Linux version. Hardly any crashes or performance issues. I don’t use any mods so maybe that’s the reason.


Yea such a shame since the first has support. A lot of other games published by Paradox has it. Has there been any word from the devs yet?


You might like Ixion, it’s a pretty tight city builder that’s story driven. People’s main gripe with it is the difficulty, but they added a difficulty slider that should fix that. I found the original difficulty just right, but your mileage may vary.