Sony has started removing YouTube videos showing Concord running on fan-made custom servers, raising new questions about how far the company will go to shut down the community revival.

Sony is begging you: please forget about concord

Chozo
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61M

But we don’t actually have ownership rights any more, do we?

When it comes to video games, we’ve never had ownership rights. Buying a game has always been just buying a license. The only thing that’s changed is that now publishers have a mechanism with which to enforce it.

skulblaka
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191M

Fuck that, when I bought Chrono Trigger for the SNES, I owned that game. I still own that game. Nintendo has not broken into my home to rescind my license to a physical cartridge that I purchased.

@[email protected]
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51M

You’ve never owned Chrono Trigger.

Sorry, another way in which the world was a lie.

But as the other person replying said, with physical media they’d have to break into your house; probably not happening without them wining some kind of devastating lawsuit against you.

Anyway the point we’re all making by pointing out this seemingly pedantic distinction is that digital media is sold in the same way physical was (just, without the need to transport a physical object to provide access to the media); this is what allows media companies to now take advantage. Whether it’s losing all your “owned” movies when the PS3 store shut down, or your games being “stolen” when Ubisoft shuts down the license server, etc.

Laws haven’t caught up because this transition happened gradually and without such poor practices; and now through regulatory capture will largely be ignored.

It’s a class war and they’re winning, even though they have no idea what the consequences will be as long as they get to live in opulence and control for now.

missingno
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Legally speaking, you own the physical cartridge, but you only own a license to the software on the cartridge.

Practically speaking, no one will break into your house to control what you do with the cartridge.

@[email protected]
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41M

I’m not sure why you are downvoted, this is 100% correct.

Fluffy Kitty Cat
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I don’t see why I should pay for a license, especially when it can be revoked any time for any reason. That’s just not a valuable product

@[email protected]
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21M

You always have. Physical copies are sold as a license to use the product but not copy it (in some jurisdictions this is limited to “copy with intent to distribute”). This is also true of movies, music, and other media. This has been true since physical media has been available.

Under our current laws, “owning” a piece of media means control of the copyright; seems pedantic when the common terminology for having a piece of physical media is “owning”; but the point is that they would never sell you ownership; they would have to sell you a non-revocable license.

hzl
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That is absolutely untrue. Games used to be sold as a physical object containing the game files. No serial numbers to redeem, no servers, no downloads or updates. Sometimes you’d get a booklet with the game that had some codes in it that the game would ask for on startup to make making copies a little more difficult, but that was it.

You’d literally have everything you need just on the CD, disk, or cartridge. We 100% owned the game and the system it was played on, and the only way to revoke that would have been to physically break into your house and steal it.

This whole games as services thing is about 20 years old tops, and it wasn’t even remotely approaching the standard for quite a while after that.

Chozo
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“Having” is not the same as “owning”.

hzl
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Meaningless hair splitting. I still have my entire collection of SNES cartridges. They’re still playable, and no one can take them short of robbing me. If my ownership of those games was limited to a license that could be revoked, that might not be the case.

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