So as a customer my selection process is shorter. The label “Video game” is getting too big that it’s becoming useless. Imagine all the citrus fruits were called citrus fruits. I mean yeah but I wanna know if I’m buying an orange or a lemon, I like both but not in the same situation.
edit: I couldn’t stop thinking about the fruits: Citrus with sugar elements, Aroma driven Citrus
Genres don’t tell me how much of a game is cutscenes and how much of the game is controlled by inputs. I guess you can argue for more labels but then we’ll have labels too long that they need abbrevations (extra cognitive load for the reader) so why not a new word (the same congitive load)?
The genre for anything with a heavy cutscene amount is typically “Story rich”. Doesn’t tell you the ratio between cutscenes and action, but that’s messy to measure anyways.
If you wanna get pedantic and actually measure that ratio, you could start with a new kind of genre with something like 60S40A for 60% story 40% action and see if there’d be enough people who care enough to use the same labelling.
You’re just looking for genres. Your comment is a little like saying “when I want to listen to music, I don’t want acoustic guitar. That instrument shouldn’t be called music.”
Videogame us called videogame because it is a game that displays itself with video. You seem to be missing that videogames come in genres, like music, books, and movies.
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So as a customer my selection process is shorter. The label “Video game” is getting too big that it’s becoming useless. Imagine all the citrus fruits were called citrus fruits. I mean yeah but I wanna know if I’m buying an orange or a lemon, I like both but not in the same situation.
edit: I couldn’t stop thinking about the fruits: Citrus with sugar elements, Aroma driven Citrus
I get what you mean and that’s what genres are for, maybe you want action, maybe you want story, but they are all
critrus fruitsvideo gamesGenres don’t tell me how much of a game is cutscenes and how much of the game is controlled by inputs. I guess you can argue for more labels but then we’ll have labels too long that they need abbrevations (extra cognitive load for the reader) so why not a new word (the same congitive load)?
The genre for anything with a heavy cutscene amount is typically “Story rich”. Doesn’t tell you the ratio between cutscenes and action, but that’s messy to measure anyways.
If you wanna get pedantic and actually measure that ratio, you could start with a new kind of genre with something like 60S40A for 60% story 40% action and see if there’d be enough people who care enough to use the same labelling.
Otherwise, read some reviews?
Blood bought one Quantic Dream game and was forever traumatized
You’re just looking for genres. Your comment is a little like saying “when I want to listen to music, I don’t want acoustic guitar. That instrument shouldn’t be called music.”
Videogame us called videogame because it is a game that displays itself with video. You seem to be missing that videogames come in genres, like music, books, and movies.