NVIDIA's latest driver update, which focused on optimizations for Resident Evil Requiem, has been pulled back after Team Green found a bug.
Pommes_für_dein_Balg
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How fucking hard can it be to write a functional driver for the device you built yourself?

@[email protected]
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Like, very very very hard? The kind of hard that can’t be vive coded?

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If I’m not mistaken most of the driver is fixes for games doing weird shit with graphics api.

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Considering the amount of legacy soft- and hardware the drivers have to interact with as well as all the fixes specific Programms need, its a complete nightmare to write these drivers. Especially since they pivoted from raw processing power to a mich more software supported system.

What I can’t excuse is the abysmal amount of quality control the seem to be doing.

Vik
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not trying to defend anyone but graphics drivers (particularly in windows) are black magic fuckery. It’s no easy task, Intel Arc has been a very public example of how difficult this can be with their first foray into serious dgfx.

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